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Foxendown 11-30-2017 08:29 AM

"HX" Board Game add-on for Atlantic Fleet
Atlantic Fleet has been a firm favourite of mine for some time and I have been working on an add-on for it, a solitaire board game called "HX", which IMHO allows the convoy war to be presented more directly and realistically than at present. The add-on has been created in Vassal, which is an open source game engine for building and playing online adaptations of board games and card games (there is no physical version yet, but there may be later).

What's HX about? I quote from the manual:

"In HX a series of convoys sets out across the Atlantic from west to east. At present 30 variations are available which differ greatly in size and composition, the biggest being 60 ships including escort. Sometimes the odds will be very poor and the convoy will take serious losses, exactly as happened in real life. Some convoys straggle and face greater danger as a result and the escort just has to make the best of it. There will be high value assets including tankers and troopships to defend. For the Allies, the only criterion for success is whether the lifeline between North America and the UK is maintained. Warships sunk and concepts like “renown” are irrelevant; the survival of the merchant ships is all that matters. For the Axis, even if its whole surface fleet goes to the bottom, the Allies can be defeated if enough merchant shipping is sunk."

Originally I made HX for my own enjoyment but I hope others might like it too. So far I have enjoyed playing it enough to start sketching out an outline of a sequel about the Arctic convoys. I am close to having a version of HX for people to test if they want to, but in the meantime, here is a link to the manual (and a screenshot of the game being played).

Paul at Killerfish Games has been very generous in his encouragement of my efforts as has Onkel Neal; thanks guys for your support. If this post generates enough interest I will follow up with a summary of my current play test (7 convoys to date) and then an AAR so you can see how the game works in detail.

Killerfish Games 12-01-2017 11:02 PM

Awesome, glad to see HX is coming along so well!

Foxendown 12-14-2017 06:00 AM

OK here it is for anyone who wants to give it a go. Please let me know of any problems. First, here's the link to the main file for the game.

You will need to have Vassal to run it which you can get here.

The second link is to the record sheet file

There are lots of other interesting modules on the Vassal website. You usually need to own the game to use them, but running a module is a good way to check out things you might want to buy or put on your Christmas list.

Oby 08-28-2021 09:36 PM

Apologize for I opened this old thread, but I just recently found this marvelous game. Of course I immediately started to look into how to improve it. I stumbled on this clever addition to the main game and must give kudos to the author.

I only wish there would be some video how to setup and play this. Just because english is not my language and they say that the picture is worth more than hundred words.

But anyway I'll figure it out eventually and, yes thank you very much.:Kaleun_Applaud:

Foxendown 08-29-2021 11:40 AM

"HX" Board Game add-on for Atlantic Fleet
Thanks for posting that kind comment. If you have any questions by all means PM me and I will do my best to help and also provide screenshots to illustrate particular points if that would help. There was no response to the initial release of HX so I haven't progressed the sequel (a two player version about the Arctic convoys called "PQ") beyond a very rough prototype. I still play HX myself occasionally because it adds tension to the original as well as a more realistic feel to the convoy war.

Bear in mind that you can play the game using Annex H of the manual, that's only 3 pages.

Aktungbby 08-29-2021 11:43 AM

Welcome back!
Foxendown!...after a 4 year silent run!:Kaleun_Salute:

Foxendown 08-30-2021 09:13 AM

Thank you, is it that long, wow how time flies. Have been lurking at periscope depth though.

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