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-   -   UBOOT - new game (https://www.subsim.com/radioroom/showthread.php?t=225973)

Duplaga 05-07-16 08:57 AM

UBOOT - new game
 
http://playway.com/news-eng/499-uboot-trailer there is a trailer

and the Kickstarter page

https://www.kickstarter.com/projects...ref=nav_search





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THEBERBSTER 05-07-16 09:46 AM

A Warm Welcome To The Subsim Community > Duplaga
Subsim <> How To Donate <> See The Benefits <> Support The Community
Highly Recommended SH5 > The Wolves Of Steel Mega Mod
Highly Recommended > LIVING SILENT HUNTER III EDITION 2015 Mega Mod

Aktungbby 05-07-16 10:40 AM

Welcome aboard!
 
Duplaga!:Kaleun_Salute:

Onkel Neal 05-07-16 12:07 PM

Cool, posted on the Subsim News page.

Dowly 05-07-16 12:19 PM

Sort of reminds me of B-17 and B-17 II.

The game looks pretty fleshed out, wonder why they need the Kickstarter for?
(Playway.com is also the publisher of Car Mechanic I believe)

Jimbuna 05-08-16 05:43 AM

Looks pretty good matey....welcome to SubSim :salute:

Vince82 05-09-16 04:26 AM

No SH6, but Uboot? This game deserves our support.

Play way an deep water studio like the idea of a u boat being bombed and damage repair and crew interaction being the main focus. But for most the hunt and sinking ships is what counts.

cherbert 05-09-16 12:09 PM

Where did it go?

Diopos 05-09-16 01:10 PM

Try this:
http://playway.com/news-eng/499-uboot-trailer




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Onkel Neal 05-09-16 03:42 PM

and the Kickstarter page

https://www.kickstarter.com/projects...rvival-sandbox

I kicked in $100 on behalf of Subsim. I will add to that in a couple weeks.

It looks like a fun game, a different flavor from the first person perspective. Would love to see this game succeed.

Camaero 05-10-16 02:26 AM

I kicked in a bit too. Looks awesome.

W_clear 05-10-16 03:18 AM

This game deserves our support.
 
This game deserves our support.

ThaineFurrows 05-10-16 04:13 AM

I was sceptical at first, because it looked to arcade. But I think it's a very interesting concept after reading the description, and understanding that they are focusing more on the crew and less on a simulating the U-boat.

That's an aspect I'm missing in Silent Hunter.

Mud 05-10-16 06:16 AM

I want to back this, but only through Paypal :hmmm:

Onkel Neal 05-10-16 08:42 AM

Quote:

Originally Posted by ThaineFurrows (Post 2403390)
I was sceptical at first, because it looked to arcade. But I think it's a very interesting concept after reading the description, and understanding that they are focusing more on the crew and less on a simulating the U-boat.

That's an aspect I'm missing in Silent Hunter.

That' what makes the game interesting, it will be a new slant on U-Boat war. :yep:

Mud, if you want, you can send the contribution to me via PP and I will pass it on to Kickstarter.

LG 05-10-16 08:46 AM

I was a bit skeptical first but there may be some mileage in this. Plus, it is not as if we have a lot of new releases in the submarine department so that alone is a reason to support this (just did it).

Vince82 05-10-16 12:53 PM

From Play Way:

Quote:

@SUBSIM Thanks! We appreciate your support and would love to hear suggestions from subsim veterans about our game. Iron is still hot!
Realistic aerial attacks already seen in the trailer and much better than silent hunter.

Aircraft are the most feared enemy, they could appear without previous warning out of the clouds or with the sun behind. In Silent Hunter the crew will spot planes as soon as they will come in visual range. You almost always have enough time to dive.

Uboot
https://youtu.be/6HdO2raBwCE?t=1m42s


USN training film on aerial attacks
https://youtu.be/gnkwoO7uBEE?t=9m2s

Realistic vs Arcade damage (optional?) :D
https://youtu.be/M2RyqWIcjB4

Eichhörnchen 05-11-16 06:14 AM

What a unique perspective; love the music and the graphics (yes, especially well done aircraft, Vince82) :salute:

makman94 05-11-16 04:52 PM

....:hmmm:....''commanding the boat means managing the crew.''

i don't know guys...it seems that noone is willing to get the task and create a real good simulator

I am looking forward for this (or for every uboat game may come out) and i hope ,as this is a kickstarter project, to find its way to sim direction. Either than that , it will be just a fun game with no future endurance

My last hope is V-I-C (who is showing that is doing a very very good work so far to this direction)

Onkel Neal 05-11-16 07:52 PM

Development updates:

Quote:

We've added German voice-over to our stretch goals! Thanks for your suggestions.

@thomas herzog: I remember that part of Das Boot. Beardy GIF is coming!

@Jon_VG: We will comply with your request on camera options - this is a good suggestion, thanks!

@Shane Sedgwick: Some skins will be based on real-life ships, some will be just for fun. You are welcome to post your requests.

@Jeff McVay and @Crazy_Borg: Our current design is pretty close, but we also experiment with a checkpoint system. Can't say for sure what solution we will leave at the end, but ironman will be there.

@Oskar Adolfsson: Yes, shooting the cook is implemented already. It will raise trauma though. And you will need a new cook.

@Ian Mal: Let's hope we will met the target :)

@Sarblade: Yes, we will develop our water system further to add such effects. This stuff is a must have.

@Lafouge Olivier: Yes, we plan to include missions in a wolfpack and with other allies like airplanes. That makes it very important to have a skilled radiotelegraphist to keep up with the ongoing communication with your allies.

- Marek, DWS
https://www.kickstarter.com/projects...ndbox/comments


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