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-   -   Development Updates (https://www.subsim.com/radioroom/showthread.php?t=226377)

Usurpator 11-15-2019 08:37 PM

Quote:

Originally Posted by Lost At Sea (Post 2635842)
Thx for the update, can't wait !

Any chance for a WIP preview pic to help us all wait?:03: Maybe a chunk of landmass, a distant shore or a map top view screen-cap?

Cheers,
Lost

There is a bit more work to be done first, but I'll make sure to make a post here when the time comes :)

U-190 11-17-2019 11:08 AM

Good job!
 
Quote:

Originally Posted by Usurpator (Post 2636736)
There is a bit more work to be done first, but I'll make sure to make a post here when the time comes :)

VERY GOOD NEWS! Keep up the good work! :up::up::up::subsim:

U-190 11-18-2019 03:23 AM

Run!
 
Quote:

Originally Posted by Onkel Neal (Post 2409271)

Now I run to the store to buy Wolfpack! :gulp::lurk:

U-190 11-18-2019 11:55 AM

Wolfpack
 
Here he is in my library :up:
https://www.hostpic.org/images/1911182225400126.jpg

Kermit the Frog 11-20-2019 02:56 PM

Oh.. my... GOD... Can one have a Submarine orgasm? Apperently so....

Two questions:

1. Save game? I would be nice if Capitain can save a game in a situation when he's not detected and follows a Convoy

2. CampaignCampaignCampaign.......

My best regards. Thank you guys I do appreciate your work.

PS... A hydrophone is AMAZING, depth control WOW... I take a week holiday to play all the time 24h patrol with my son and one of my friends.

Thank you!!!!

derstosstrupp 11-20-2019 06:51 PM

Quote:

Originally Posted by Kermit the Frog (Post 2637340)
Oh.. my... GOD... Can one have a Submarine orgasm? Apperently so....

Two questions:

1. Save game? I would be nice if Capitain can save a game in a situation when he's not detected and follows a Convoy

2. CampaignCampaignCampaign.......

My best regards. Thank you guys I do appreciate your work.

PS... A hydrophone is AMAZING, depth control WOW... I take a week holiday to play all the time 24h patrol with my son and one of my friends.

Thank you!!!!

Come join Wolfpack BdU Campaign! We try to provide the campaign element - crews go out on patrol, skippers train crews for benefits, get medals, promotions, all the stuff you would see in any other sims with career modes.

We use a modded version of the game, we use enigma, hell we even have crews learning celestial navigation! For each, at their own pace. Check us out!

https://www.subsim.com/radioroom/forumdisplay.php?f=297

Noobicum4Ever 11-21-2019 12:08 PM

I bought the game a few minutes ago. I am very happy to be part of this amazing community.

:Kaleun_Salute:

Usurpator 11-22-2019 02:48 PM

Weekly update
 
Hello everyone!
We are still working on terrain generation and we're making progress.
This is an early rendition of a section of the Scapa flow map.

https://steamcdn-a.akamaihd.net/stea...686665a506.png

heisig1958 11-23-2019 02:33 AM

: Kaleun_Applaud:

Usurpator 11-29-2019 04:30 PM

Weekly update
 
Hello everyone!

This week we've focused less on the map
and more on the actual terrain.
This is a work-in-progress screenshot of a
small section of the Scapa flow level.

https://steamcdn-a.akamaihd.net/stea...f217ba0c49.png

VonHoffman 11-30-2019 07:23 PM

Is it possible to sail around the world, or are there hard limits to the map?

Pisces 11-30-2019 08:52 PM

In the current state I calculated you can run 9 hours at top speed of 18 knots between either edges of the spawn region. So 300km square. Obviously we will have to see what they make of the Scapa Flow region.

PL_Andrev 12-02-2019 10:33 AM

Quote:

Originally Posted by VonHoffman (Post 2638624)
Is it possible to sail around the world, or are there hard limits to the map?

So the answer on your question is no, it is not possible.
Wolfpack offers only missions on special designed map area.

BTW. I'm suppose that this is a reason why Wolfpack cannot support the curve of globe.

So this picture like this will be not possible:
https://qph.fs.quoracdn.net/main-qim...e13c93af6.webp

Onkel Neal 12-06-2019 03:21 PM

Sail around the world? Has anyone ever done that in a submarine sim in real time?

Usurpator 12-06-2019 04:14 PM

Weekly update
 
Hello everyone! This week we've made some further progress generating terrain.

https://steamcdn-a.akamaihd.net/stea...bd8ffde7bc.png


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