SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Mods Workshop for Cold Waters (https://www.subsim.com/radioroom/forumdisplay.php?f=285)
-   -   [WIP] Improved Crew Voices Mod (https://www.subsim.com/radioroom/showthread.php?t=232285)

jrolson 07-02-17 01:41 PM

Improved Crew Voices & SoundFX Mod
 
Adds crew voice fixes with added soundFX
https://www.youtube.com/watch?v=VdWAI3cT_P8

1.0.0
*Added alarm for emergency surface.
*Added delay for tube launch voice so it doesn't clip with torpedo sound fx.
*Fixed mic cutout for ballast damaged clip.
*Added alarms for fire alert clips.

1.0.1
*Adjusted pitch of helm voice to sound slightly older.
*Added dings to speed commands.
*Speed up emergency surface command to sound more important.

1.0.2
*Hopefully have proper alarms.
*Increased treble for helm voice to make more clear.

(I know nothing about the Navy or subs. Not sure how accurate the alarms are but they add to the game.) Any suggestion comments for improvements are welcome.

Download
https://www.dropbox.com/s/fp4h4esm8l...1.0.2.zip?dl=1

Unpack files into,
C:\Program Files (x86)\Steam\steamapps\common\Cold Waters\ColdWaters_Data\StreamingAssets\override\au dio\

Change LogVoiceVolume=0 to LogVoiceVolume=1 in,
C:\Program Files (x86)\Steam\SteamApps\common\Cold Waters\ColdWaters_Data\StreamingAssets\default\hud \default.txt

LeopardDriver 07-02-17 05:00 PM

:Kaleun_Salute:

Will try it. Btw, just put it in override, not default, with the same sub folders. Steam wouldn`t change anything there.

jrolson 07-02-17 06:24 PM

Quote:

Originally Posted by LeopardDriver (Post 2496896)
:Kaleun_Salute:

Will try it. Btw, just put it in override, not default, with the same sub folders. Steam wouldn`t change anything there.

Thanks for the tip!

Fearless 07-03-17 01:41 AM

Awesome stuff. I wonder if the voices from Dangerous Waters would work.

THEBERBSTER 07-03-17 03:33 AM

A Warm Welcome To The Subsim Community > jrolson
Subsim <> How To Donate <> See The Benefits <> Support The Community:salute:

ETR3(SS) 07-03-17 12:41 PM

Just got the beta patch myself, voices are nice but some are a little off. That and the wording drives me a little nuts, not per the submarine IC manual.:hmmm:

Mitchmaker 07-03-17 01:22 PM

good stuff thanks.... maybe i could help with an accurate german translation some day it will be needed...

jrolson 07-05-17 10:30 AM

*Updated to 1.0.1

ETR3(SS) 07-05-17 11:02 AM

Checked out version 1.0 and yeah, your alarms are off. Using the diving alarm for the fire and the collision alarm for emergency surface. Should be General alarm and diving alarm, respectively. Here's a link to authentic alarms as well.

http://www.policeinterceptor.com/navysounds.htm

jrolson 07-05-17 11:27 AM

Quote:

Originally Posted by ETR3(SS) (Post 2497670)
Checked out version 1.0 and yeah, your alarms are off. Using the diving alarm for the fire and the collision alarm for emergency surface. Should be General alarm and diving alarm, respectively. Here's a link to authentic alarms as well.

http://www.policeinterceptor.com/navysounds.htm

Thanks, my sub knowledge is mostly limited to what I see in movies so your feedback is helpful.

Mitchmaker 07-12-17 11:44 AM

just wanted to ask if the mod with soundeffects has been updated yet?

coastiestevie 10-02-17 04:15 AM

Great work
 
Not bad! Better than the original!

OG Hase 03-30-21 04:50 AM

I have made some ch-ch-ch-ch-ch-changes to this mod - to be found in the Downloads-Section. Maybe you guys will like it.

GenericName1084 08-28-23 03:00 AM

The link to the download and video seem to be broken, is this mod still being supported?

Aktungbby 08-31-23 07:59 PM

Welcome aboard
 
GenericName1084!:Kaleun_Salute:


All times are GMT -5. The time now is 05:35 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.