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-   -   WAC Animated Sub Pens Interior Start for GWX (https://www.subsim.com/radioroom/showthread.php?t=167001)

Jimbuna 03-09-15 02:47 PM

Quote:

Originally Posted by Fubar2Niner (Post 2295327)


@Jim

Just a hunch mate, as I'm using Wilms etc v.7 without a hitch, not trying to demean your fine works :salute:

Best regards.

Fubar2Niner

No problem at all, the more input the better chance of a successful resolution :cool:

Fubar2Niner 03-09-15 02:49 PM

@RtB

There are no pens at Wilms, leastways not in '39. Now I come to think of it I can't say I've ever seen pens there. Not even later in the war, altohough I never seem to make it much past mid '41 :haha:

Perhaps someone else can confirm this. Good luck.

Fubar2Niner

RushTheBus 03-09-15 03:10 PM

Oh ok. I'm still new to SH3 and GWX in general so i'm not sure whats modeled in in terms of historical accuracy and what isn't. I'll keep an eye on things as my career (hopefully) progresses and ill let you guys know. I appreciate the help/ investigations.

Fubar2Niner 03-09-15 03:18 PM

@RtB

If you want to check if things are working try a test career starting out of St. Naz :yep:

Hope this helps mate.

Best regards.

Fubar2Niner

RushTheBus 03-09-15 10:29 PM

I may do this, but I also may disable the willhelmshaven mod, getting through those locks is really causing me a lot of trouble :oops:


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