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-   Destroyer - The U-Boat Hunter (https://www.subsim.com/radioroom/forumdisplay.php?f=324)
-   -   New game announced - Destroyer - The U-boat Hunter (https://www.subsim.com/radioroom/showthread.php?t=245651)

Sonarman 06-30-20 02:54 AM

@dsawan ....Most Steam games can be played in Steam’s offline mode

https://support.steampowered.com/kb_...3160-agcb-2555

Artur Salwarowski 06-30-20 05:16 AM

@PL_Andrev:

We know that a co-op multiplayer could definitely work here, but as I have already mentioned, we are reluctant to set goals which we might not be able to fulfil to a reasonable level of quality. That's why we are starting just with ASW, instead of going all-out with surface and surface-to-air combat from the outset. Perhaps this is an overly cautious approach, but being gamers ourselves we know that it is better for a game developer to promise less and deliver more, than the other way round.

So, to answer your question: IF we manage to get it right and IF the game is well-received, then we will definitely consider both co-op and PvP multiplayer, as well as full VR support in our future titles (including prospective future instalments of Destroyer).

As regards your other question about the philosophy of playing the escort ship game, there will be no 'jumping' to the other escorts - you will have full command and control over your own destroyer and you will be coordinating the actions of the remaining ones without leaving your ship (via the radio, TBS, semaphore, etc.). You will be able to order them to carry out deliberate, urgent, or coordinated attacks, search plans, pick up survivors, adjust formation, etc.

Sonarman 06-30-20 07:26 AM

@Artur
Sounds better & better, thanks for answering my questions earlier, been waiting a long time for a game like this and glad to hear that you envisage a whole series based upon the first game. VR would be an amazing experience in a game like this.

darkdrone 07-01-20 07:06 AM

Look's good as someone mentioned Destroyer Command......can I turn my destroyer into USS Iowa ?

Bubblehead1980 07-01-20 02:14 PM

Look forward to this. Could do without the cinematic aspects. Give us a full ship to roam as well. Make sure convoy composition etc are accurate. Don't skimp.

PL_Andrev 07-02-20 03:32 AM

Quote:

Originally Posted by Bubblehead1980 (Post 2680903)
Give us a full ship to roam as well.

^^ this feature is nicely welcome, but completely unnecessary: cost too much work and give a small amount of fun.
You should focus to find enemy (f.e. by binoculars, searchlights) and attack him than walking thru whole ship.

Grumpy Pete 07-09-20 03:39 PM

Tossing out another wish-list item.


Convoy formations--It would be great to see convoys like they actually were historically. Standard convoy doctrine was 1000 yards between columns and ~500 yards between ships in the column. Station keeping then came into play with some ships getting out of position. How about giving merchant in convoys a "Station Keeping" rating? Example 0=Perfect, 1=within 50 yards, 2=within 100 yards.


Stragglers and Runners. Merchants that straggle out or run ahead of the formation. Now--as the escort commander--I have to make a choice to gather up the wayward chickens and bring them back to the roost or leave them to their individual fates. Another pita escort commanders often faced.


I'd also like to comment on something I read on your website about sonar. It mentioned "Up Doppler" which I admit--really caught my attention. My question is if you plan to incorporate "Red Shift/Blue Shift" in your hydrophone modelling? That would be awesome!


Wishing you all the best with your project!


btw: I definitely added your project to my Steam wish-list! :)

Furia 07-28-20 12:27 PM

Oohhh My GOD!!!
How could I have missed this??
Are you kidding me that this awesome and incredible project has only one thread as part of a sub-forum here?? :o

This is the type of sim I have been dreaming from the Destroyer Command.

I have just added this to my steam wishlist and I will make sure my friends hear about it.

You have made my day, my week my month :Kaleun_Cheers:

I will surely purchase the tittle.

I do agree with your conservative approach regarding development but I will keep dreaming to have again something like the combo Destroyer Command vs SH3 with multiplayer scenarios.
The pictures available in Steam are awesome and mind blowing. I have not seen them here on this thread so I am taking the liberty to post them here.

https://steamcdn-a.akamaihd.net/stea...g?t=1595872282
https://steamcdn-a.akamaihd.net/stea...g?t=1595872282
https://steamcdn-a.akamaihd.net/stea...g?t=1595872282
https://steamcdn-a.akamaihd.net/stea...g?t=1595872282
https://steamcdn-a.akamaihd.net/stea...g?t=1595872282
https://steamcdn-a.akamaihd.net/stea...g?t=1595872282
https://steamcdn-a.akamaihd.net/stea...g?t=1595872282
https://steamcdn-a.akamaihd.net/stea...g?t=1595872282

Thank you for bringing new life to the Tin Cans :Kaleun_Salute:

Fearless 09-07-20 02:15 AM

:Kaleun_Cheers::Kaleun_Cheers:
Looking forward to commanding the Tin Can..

Any further news or updates in the pipelines especially early access?

On my Steam wishlist as well :Kaleun_Salute:

Aktungbby 09-07-20 09:33 AM

An ol' DC player
 
:Kaleun_Salivating: yeah BBY!

iambecomelife 09-08-20 03:30 AM

Very interesting project; I found out about it a few weeks ago and gave them a shoutout on the Wolves of the Kaiser facebook page.

I REALLY REALLY love that they will include search and rescue functions!:D

One thing I never liked about the Silent Hunter series? Escorts not having to rescue survivors. In WWII this was always an agonizing decision for a destroyer commander. Whenever a ship was torpedoed - do we track down the submarine and leave the survivors to die? or do we rescue the survivors and maybe let the sub continue its attack? For all they knew, the same sub they let go could sink a battleship or troopship next time - costing thousands of lives.

I don't know much about US destroyer's interiors, but the pictures are quite lovely; I assume they must be highly accurate.

Also happy to hear about the "fog of war"/lack of omniscience. Too many games have up-to-date "radar screens" that give away exactly where each friendly or enemy is at all time. Although maybe something like that could be an option for beginners/low difficulty levels.

I hope there's a good roster of ships! To be honest I would really love to have seen a project focusing on British & Canadian units (I'm biased because my family comes from the[former] British Empire...lol. And the UK+Dominions escorts, of course, did the vast majority of Atlantic escort work, even after the US entered the war. Still, I'm glad to hear that other navies are a possibility in the future.

Ashikaga 09-27-20 02:02 AM

Sounds interesting! Just hope it will not be like that movie with Tom Hanks.....

I pesonally would have preferred British destroyers but to play as a USN destroyer might also be nice for a change.

The British and Canadians took the brunt of convoy escort duties and most of the ASW technical discoveries and weapons were developed by the British.

OLtzS Ashikaga.

Sonarman 09-29-20 08:31 AM

First Gameplay trailer released
 
The first early gameplay trailer has now been been released, nice to see a very high level of detail and procedure here, the devs obviously learned a lot from their visit with the vets aboard USS Kidd ...https://www.facebook.com/11111841051...8894317072317/

Artur Salwarowski 09-29-20 09:53 AM

Hi there!

We have just released the first gameplay trailer for the game. This is just a very short preview, but it should give you a rough idea of where this is going. Please don't forget to wishlist the game on Steam if you like what you see!

https://www.youtube.com/watch?v=1sy80Z3-66g

Onkel Neal 09-29-20 10:08 AM

Wow, I really love the way they have set up the fire control and plot, looks very logical and useable.

This just became my #1 Steam Wishlist game. :Kaleun_Thumbs_Up:

Texas Red 09-29-20 03:30 PM

This looks amazing!

I am pretty hyped for this game! :salute:

trindade 09-29-20 04:08 PM

Added to my Steam wishlist.

Subnuts 09-29-20 04:58 PM

Damn, that plotting board blew my mind. :o

mapuc 09-29-20 05:42 PM

I have a feeling this little wish I suddenly got by watching the video is impossible.

Create some addon to both this game and the SH5 game.
So we once again like in the good old SHII and Destroyer command days can play mp against each other.

Markus

Furia 10-01-20 01:39 AM

This is for me the most expected sim of 2021. We have not had anything alike since the times of Destroyer Command and playing destroyers and escorts is my preferred Naval game so I can just say I am awaiting real eagerly.

I will purchase it or pre-purchase it the very first minute it becomes available.

But I agree with what it is commented above, the dream is to have again the possibility of doing multiplayer between escorts and U-Boats and hopefully one day we will have that again.

The Fletcher class destroyer is my favourite warship class of WWII so I am just real happy :Kaleun_Cheers:


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