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-   -   [REL] Wooden Lifeboats + Crew in Water Mod (https://www.subsim.com/radioroom/showthread.php?t=170965)

mido 06-15-10 07:57 AM

Quote:

Originally Posted by nemchenk (Post 1419675)
Well, yes, I read that, but I assumed that thus installing over the top of the old mod was ok :DL As in -- everything new and shiny would be updated, and anything old would still work...

Same question here: Can I install it just over the old lifeboat and debris mod or do have to uninstall the old mod first?

tomfon 06-15-10 08:13 AM

Quote:

Originally Posted by mido (Post 1419734)
Same question here: Can I install it just over the old lifeboat and debris mod or do have to uninstall the old mod first?

I haven't tried this yet but this mod retains the rafts you see in the lifeboats and debris mod... Also, "iambecomelife" did not say this is an add-on for the "Lifeboats and debris" mod. The conclusions are yours.;)

LGN1 06-19-10 05:14 AM

Hi,

the original lifeboat mod v4 includes entries in the ships' .val files for the lifeboats. The present mod does not contain any .val files :hmmm:

It would be great if someone could clarify whether the present mod is a stand-alone mod or can (or should) be used in combination with the old mod :06:

Cheers, LGN1

mido 06-19-10 09:23 AM

Quote:

Originally Posted by LGN1 (Post 1422895)
Hi,

the original lifeboat mod v4 includes entries in the ships' .val files for the lifeboats. The present mod does not contain any .val files :hmmm:

It would be great if someone could clarify whether the present mod is a stand-alone mod or can (or should) be used in combination with the old mod :06:

Cheers, LGN1

I noticed the same thing. Since nobody answered this question I just tried it both ways and it works both ways.

LGN1 06-20-10 05:25 AM

Hi mido,

thanks for the reply.

I think a statement of Iambecomelife would be great because running a few tests, IMO, does necessarily mean that the combination of the old and new mod works :hmmm: It might still cause CTDs in some situations.

Cheers, LGN1

BIGREG 06-20-10 06:21 AM

:salute: Hi

Cool , your mod work in SH5 :yeah: Merci :woot:

Stormfly 06-20-10 06:37 AM

Quote:

Originally Posted by BIGREG (Post 1423534)
:salute: Hi

Cool , your mod work in SH5 :yeah: Merci :woot:

:o good find :DL

Rolf Eschke 06-20-10 06:46 AM

Wow,nice Mod !
Thank You!

Stormfly 06-20-10 07:22 AM

...but it have some texture overblending in the background (SH5) from bridge and external view, need a bit work to make it compatible i think

http://www.pictureupload.de/original..._lifeboats.jpg

Bubblehead1980 07-02-10 06:08 PM

would be possible for someone to do this with SH 4? Would be great, esp a version that works with TMO:arrgh!:

Sailor Steve 07-02-10 07:16 PM

SH4 already comes with lifeboats. That's where Rubini got the idea for the original mod.

http://i14.photobucket.com/albums/a3...-2007_17-3.jpg

Captain Nemo 07-07-10 05:56 AM

I appear to have missed this when it first came out, thanks for the mod iambecomelife :up:. Was it ever established whether this was a standalone mod or addition to the other lifeboat mod? From iambecomelife first post I assume it is standalone and will try it that way for now.

Nemo

Sailor Steve 07-07-10 09:22 AM

The original mod for SH3 was done by Rubini, with animations by Privateer. This version has the wooden lifeboats but not the animations.

Captain Nemo 07-07-10 09:30 AM

Sailor Steve thanks for the clarification:up:.

Nemo

Sailor Steve 07-07-10 10:28 AM

No problem. :sunny:


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