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-   -   [REL/WIP] speech overhaul (https://www.subsim.com/radioroom/showthread.php?t=159091)

vickers03 12-12-09 06:47 AM

[REL/WIP] speech overhaul
 
trying to get a more navy chain-of-command-like
repeated orders, i started with the helmsman.
he will confirm and repeat now (lipsynched) any maneuver orders and uses the terms degrees, knots, port, starboard.

also changed (speech):
-'contact' to 'sonar contact'
-'single contact' to 'radar contact'
-added telegraph bell sound (hellcats of the navy)


*update 6.5.21*
-helmsman now randomly working on the rudder to hold the boat on course
-added random 'aye sir'
-added 'pressure in the boat' from ballast control
-added random crew sounds found in the speech folder


should work with any mods.
http://www.subsim.com/radioroom/down...o=file&id=1453

arnahud2 12-12-09 08:08 AM

:salute:

Hi, another nice job !!

'love this "real" way to copy orders...very good, thanks !!

(i just tested it a few minutes ago, great !!)


Ar Nahud II The Green Power

Fish40 12-12-09 09:15 AM

Thanks! Gonna try ASAP! I'm assumeing "any mod" means RFB too I hope.

Armistead 12-12-09 01:16 PM

Vickers, can't remember, but didn't u release the EAX sim mod...I love that one, the sound depth is as real as it gets. I have no other sound mods loaded but noticed new voices at the deck gun, I assume it's that mod. Not sure of the first word, but sounds like bolt, then ready, fire.. love it.

I assume these will work together.

silent killer 12-12-09 01:39 PM

speech overhaul
 
thanks vickers we need something like this.:yeah::yeah:

Rockin Robbins 12-12-09 02:24 PM

Vickers: one thing will make you an immortal. Fix "rudder.....rudder!":woot:

vickers03 12-12-09 02:31 PM

Quote:

Fix "rudder.....rudder!":woot:
haven't heard it for a while, when does it happen?

Nisgeis 12-12-09 02:45 PM

Whenever you order rudder amidships, with "'" key.

SkyBaron 04-26-10 11:57 AM

Any progress on this mod? I've been playing RFB and it needs a speech overhaul BAD! :)

vickers03 04-27-10 11:02 AM

Quote:

Any progress on this mod? I've been playing RFB and it needs a speech overhaul BAD! :)
work is in progress but so slow you won't notice

vickers03 05-06-21 03:42 PM

*update 6.5.21*
-helmsman now randomly working on the rudder to hold the boat on course
-added random 'aye sir'
-added 'pressure in the boat' from ballast control
-added random crew sounds found in the speech folder

Bubblehead1980 05-06-21 04:55 PM

Quote:

Originally Posted by vickers03 (Post 2746362)
*update 6.5.21*
-helmsman now randomly working on the rudder to hold the boat on course
-added random 'aye sir'
-added 'pressure in the boat' from ballast control
-added random crew sounds found in the speech folder


Nice! :Kaleun_Salute:

Texas Red 05-06-21 05:33 PM

Man, this is what I have been looking for! Now that I know that when a superior tells you to do something (Helmsman, make your depth six-zero feet) the helmsman doesn't respond "Yes, sir!" they instead say "Aye, sir...", I've been wondering how I could fix this possibly in SH4.

Thank you for the sound mod (albeit this 'thank you' is 12 years too late! :subsim::up:)

Canonicus 05-07-21 05:42 PM

I like the new visuals and sounds :up: ..but for some reason I seem to have lost my "Rudder Amidships" sound from FOTRSU 1.46 ,even though it was not over-ridden. Perhaps an incompatability somewhere in the maze of AnimGraphs dat files

fitzcarraldo 05-07-21 06:14 PM

Quote:

Originally Posted by El Whacko (Post 2746372)
Man, this is what I have been looking for! Now that I know that when a superior tells you to do something (Helmsman, make your depth six-zero feet) the helmsman doesn't respond "Yes, sir!" they instead say "Aye, sir...", I've been wondering how I could fix this possibly in SH4.

Thank you for the sound mod (albeit this 'thank you' is 12 years too late! :subsim::up:)

+ 1. One of the problems (from 2007...) of SH4 was the lack of good speech. Adding new voices and speech to the crew is a must have for immersion.

Great job and many thanks!

Fitzcarraldo :Kaleun_Salute:


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