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-   -   KURSK (https://www.subsim.com/radioroom/showthread.php?t=220270)

vitrys 05-22-15 11:04 AM

KURSK
 
http://kurskthegame.com/

Nippelspanner 05-22-15 06:55 PM

Not sure what to think of it.
It looks good, graphic wise but...what is it? Trailer isn't giving anything away and I'm not sure about making a violent video game out of that incident is... appropriate?
Usually I don't mind and know no boundaries... but something about it feels bitter. :hmmm:

Interesting project nonetheless.

Valantine 05-23-15 08:01 AM

Graphically - very pretty.

Idea - Interesting and shows potential.

Gut feeling - This feels really distasteful - if it had been set on a non descript sub based on the Kursk it wouldn't have been so bad, even based on a WW2 sub, even a specific one, it would have been ok to me due to the time passed - but the Kursk? 15 years later? Just doesn't feel right to me at all.

Imagine the outroar in Britain if someone made an adventure survival out of the Hillsborough disaster, or in America if someone were to make one set on United Flight 93 - it's just really bad taste.
V

Gargamel 05-23-15 04:07 PM

There are multiple Chernobyl games out there that aren't inappropriate, and I have a couple close friends who lived through that. One lost her hand to tumors growing on it.

I would think that as long as the game does not present the crew in a libelous or slanderous way, it should be ok.


edit: I think what triggered everybodies "scorn" at this, the website has the picture of the girl biting her finger, indicative of the worried family member. As long as they don't play on that, It should be ok.

jadervason 05-23-15 05:33 PM

It has the potential to be done tastefully and show an appreciation for the courage of the fallen sailors.

Nippelspanner 05-23-15 05:57 PM

Quote:

Originally Posted by jadervason (Post 2315767)
It has the potential to be done tastefully and show an appreciation for the courage of the fallen sailors.

I don't know, the iron pipe thingy in the back of the one sailers head was already enough for me and made me roll my eyes.
Because it was the kind of "OMG look how awesome that is!" violence some video games portray.
The point wasn't the catastrophe nor the poor sailors, it was a Micheal Bay like depiction of the events. It felt like it wanted to entertain me and make me go "wow!" but that is the last I want from games that depict real events.

Hey, brb, gotta make a game... I call it 'Hindenburg'.
Michael Bay will be proud of me.

Commander Wallace 08-06-15 07:36 AM

Quote:

Originally Posted by Nippelspanner (Post 2315776)
I don't know, the iron pipe thingy in the back of the one sailers head was already enough for me and made me roll my eyes.
Because it was the kind of "OMG look how awesome that is!" violence some video games portray.
The point wasn't the catastrophe nor the poor sailors, it was a Micheal Bay like depiction of the events. It felt like it wanted to entertain me and make me go "wow!" but that is the last I want from games that depict real events.

Hey, brb, gotta make a game... I call it 'Hindenburg'.
Michael Bay will be proud of me.

I agree. Games should be fun as long as geo political things don't enter factor into the Gameplay . I don't see how it would be in good taste to make a game of a disaster where sailors lost their lives. That is if it's about the same Kursk disaster and if not, I still wouldn't use the name anyhow since it references the same disaster. I think Gargamel and Valantine are right


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