Oh no... completed another mission. This one dropping off an agent and 3 observations than pick the agent up and return to base. Guess what!, cannot end patrol. This one took me the whole day.
And why does it say mission failed Peeved off now :06: |
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So far this issue has happened on 2 competed pre-war patrols. |
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you have me stumped, for the time being. i do not have TMO ala BH1980 on my laptop and i am out of town with only my laptop to use. :D i do know that BH had some CTD issues that were very hard to track down and then RL stepped in. hard to say where he is with fixes and development and RL. |
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Which one do I use?
I am setting up Bubbleheads TMO V2 and I have 3 separate EAX clang splash mods.
1. EAX_Clang_Splash 2. EAX_Clang_Splash TMO V2.0 3. EAX_Clang_Splash_Dud for TMO update Which one do I use. I can't really tell from the Read-me's |
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Never mind I figured it out. |
One more question
Is there a version of nippon maru and nihon kaigun for this mod?
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S7rikeback and PB will probably add more comments. S7rikeback developed them in conjunction with FOTRSU. |
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Thanks for the replies. Another question. Do I need the allied ship pack and the ships for TMO? I am of the mind that they were only for his earlier release of the TMO update.
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This is from the V1.0 of the readme. TriggerMaru_Overhaul_2-5_UpdateBH NavMapMakeoverTMOUpdate (Required) NavMapmakeoverTMOupdatePatch (Required) Allied Ship Pack TMO (Required, see Subsim downloads section under ships) Ships for TMO (Required, see Subsim downloads section under ships) |
Frequent CTD - Not Sure Why?
So i've been trying this mod after playing Fall of the Rising Sun to see which I like better. Problem is, I have been struggling to get past one or two patrols due to the frequent CTDs. Honestly, I think I would prefer this one but I just can't seem to get it to work. Issues I seem to have include random crashes when I
-Speed up time compression -Sink/attack certain types of ships or get attacked myself -Loading previous saves One odd glitch that I did notice was that when I was leaving Cavite, there were trucks driving around on the water as if it was pavement...not sure if that helps identify a common glitch or not. I reinstalled the game from scratch and only added the following mods: https://www.subsim.com/radioroom/pic...ictureid=13493 Is it a problem with my load order? Are these common glitches? I did modify the executable with the 4gig patch. Any and all help much appreciated. |
Welcome back!
SubmarinerJoe!:Kaleun_Salute:...back on the surface after 4 years' & 3 days' of 'silent running'!:up:
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Do you have both mods going to the same save file I.E. SH4 in the "my documents"? If so delete the file SH4 in "my documents" it and try again, reboot your computer first before trying again. You'll lose your campaigns and configurations and all settings, so you'll have start fresh again. I'll assume you have Large Address Aware installed in your game folder? If Not you need to install that, it'll help with CTD's also.
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CW :arrgh!: https://www.subsim.com/radioroom/showpost.php?p=2826301&postcount=1143 |
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https://www.subsim.com/radioroom/pic...ictureid=13536 |
Thanks for all the suggestions. Unfortunately, even with a clean install and the above recommendations, i'm still getting frequent CTDs. As I said, mostly with adjusting the time compression (typically when increasing it). Not sure if that makes any common error of installation or known glitch more obvious. As I said though, mod seems fantastic, I just can't seem to get it to work on my end which leads me to believe it's likely a me problem since it seems to work for others.
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