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-   -   Any mod that gives accurate deep water depths? (https://www.subsim.com/radioroom/showthread.php?t=240174)

Daripuff 03-06-19 05:02 PM

Any mod that gives accurate deep water depths?
 
I know that the game touts that it has accurate depths based on sea maps, but I'm fairly certain that the abyssal plain of the Norwegian Sea or the deep areas of the South China Sea aren't a uniform 1915 feet deep.


I'd like to be able to push the Seawolf deeper, or be able to linger at 1800 feet and still have my towed array work, or maybe even use the 2000 foot test depth of the Alfa, but not have the "bottomless abyss" that the game occasionally models.


So is there a mod out there that accurately models the 2,000-10,000 foot deep areas of the Norwegian Sea or the South China Sea?


Or is it an engine limitation that it can't model an ocean floor deeper than 1915 ft?

Aktungbby 03-06-19 08:49 PM

Welcome aboard!
 
Daripuff!:Kaleun_Salute:

Julhelm 03-07-19 04:41 AM

It's an engine limitation.

Daripuff 03-08-19 04:35 PM

Quote:

Originally Posted by Julhelm (Post 2595505)
It's an engine limitation.




Curses...

ET2SN 03-08-19 11:06 PM

This is just a pet peeve of mine, but thanks to Tom Clancy there is a lot of confusion out there when it comes to "test depth". :yep:

Test Depth is the deepest a submarine can dive to safely. Test Depth is NOT an operational depth, at least not for any usable length of time. Test Depth is calculated by the shipyard and used to verify that all of the sea fittings and exposed seals are working properly. It is only used for new construction sea trails, post overhaul trials, and when the Dive seriously screws up. :o
In reality, subs spend as little time at Test Depth as they can. Mostly to insure that new systems and repairs work as advertised.

Think of it like your car: Just because the speedometer has a maximum value, are you going to drive that fast all the time? :doh:

Instead, think about your HP air reserves. HP air is like gold, you need to spend it wisely. The deeper you go, the more air you need to use to launch things.

ragnar1242 03-09-19 08:21 PM

Quote:

Originally Posted by ET2SN (Post 2595848)
This is just a pet peeve of mine, but thanks to Tom Clancy there is a lot of confusion out there when it comes to "test depth". :yep:

Test Depth is the deepest a submarine can dive to safely. Test Depth is NOT an operational depth, at least not for any usable length of time. Test Depth is calculated by the shipyard and used to verify that all of the sea fittings and exposed seals are working properly. It is only used for new construction sea trails, post overhaul trials, and when the Dive seriously screws up. :o
In reality, subs spend as little time at Test Depth as they can. Mostly to insure that new systems and repairs work as advertised.

Think of it like your car: Just because the speedometer has a maximum value, are you going to drive that fast all the time? :doh:

Instead, think about your HP air reserves. HP air is like gold, you need to spend it wisely. The deeper you go, the more air you need to use to launch things.

Test depth is just a myth ;)

ET2SN 03-10-19 12:34 AM

Quote:

Originally Posted by ragnar1242 (Post 2596018)
Test depth is just a myth ;)

But running at a flank bell at test depth is a valid tactic. :doh:


I probably should explain why this is such a pet peeve. :03:

Let's say that back when you were very young, you were told that holding down the accelerator of a car so that the rear tires spun and left a long black stripe on the road was known as "burning a J".
You accepted this without question and it became a fact.

Years later, you go off to college and meet some new friends. They have long hair and wear bandanas around their head.
You invite them out to the parking lot to "burn a J" and they wind up disappointed.. :O:

hunter301 03-11-19 12:41 AM

During ww2 pacific sub commanders would push the "test depth" limit to escape the depth charging or for the older boats as the old S class just to get under the thermal layer.


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