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-   -   [REL] Change days in bunker (https://www.subsim.com/radioroom/showthread.php?t=188265)

Fifi 03-02-13 11:00 PM

Trevally, what's the difference between mod and doing it manually in the SH5 folder?

Trevally. 03-03-13 04:44 AM

Quote:

Originally Posted by Koenig-Hessler (Post 2018926)
well my crew are superhumans and only need a day for R&R, i myself only need one day of to visit the missy and the kiddos, boast about my recent accomplishments and etc.

after that we just go out with me having bought wine, beer, cigars and other goodies to celebrate enemy ships we sink, and for some reason our radio is able to pick up stations with music we have never heard of but sounds good (this is music from the modern day, mostly japanese and other things)
atleast it keeps morale up, and we play it widely before we attack warships so they go scratch their heads and wonder what the heck are we hearing, and later BOOOOM!.

tbh i am a bit of an workaholic sub cap'n
same with the crew.

now i go and bid you good luck on your hunts gentlemen, hope you sink some serious tonnage and make the tommies tear their hair in frustration due to your efforts.

:rotfl2::yeah:

Sink em all:arrgh!:

Quote:

Originally Posted by Fifi (Post 2018932)
Trevally, what's the difference between mod and doing it manually in the SH5 folder?

Hi Fifi,

Like most mods there is not difference from applying a mod to changing the file manually.
This mod however is different however as it does not change any file.
It gives you the very same stock file as you have already:D

It is just an easy way to show how it works and to allow users to remove the change in an easy way:sunny:

Hartmann 03-03-13 04:38 PM

I remember in Sh III that i changed the days in port to 1 and the time for change a emblem to 15. this made possible an intensive use of the submarine and stay in port 15-30-45 days or more . or resupply in vigo and other places.:yep:

But i didn´t played sh V yet , only free sailing in the first mission of the campaign.

I´m cooking a mod soup :D

Mike24 11-27-18 05:40 AM

Hi, i know there has been years since this mod was post, but i cant get it to work, does anyone know any other way of changing it?

scissors 11-28-18 11:48 PM

Quote:

Originally Posted by Mike24 (Post 2579055)
Hi, i know there has been years since this mod was post, but i cant get it to work, does anyone know any other way of changing it?

I think ksd commander has what you are looking for , , Might look into that . The one i have came with the WOS mod package.

Aktungbby 11-29-18 01:47 AM

welcome aboard!
 
Mike24!:Kaleun_Salute:

THEBERBSTER 11-29-18 05:02 AM

A Warm Welcome To The Subsim Community > Mike24
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

This mod should work ok as long as you follow the installation instructions correctly.
Will only work in the bunker before the mission is selected.
Your previous end of patrol date and your new starting date showing on your nav map when the game loads to the bridge should be the number of days you chose to adjust to.

KSDCommander with the TWoS mega mod has the same function and also keeps records of your patrol history and medals awarded.

OttoCarius15 12-30-18 01:25 PM

Quote:

Originally Posted by Mike24 (Post 2579055)
Hi, i know there has been years since this mod was post, but i cant get it to work, does anyone know any other way of changing it?

Hey Mike! For the KSDCommander thing, (if you do use it), there are times where changing the days in bunker doesnt work! If this is not working for you, just do the following.

1. Go to your Silent Hunter 5 Folder

2. Find the file "KSDCommander.xml"

3. Right click and press open with

4. When you press open with, press notepad

5. Find the Days in Base

6. Edit the days in base to the length of time that you would like.

7. Save

8. Happy Hunting!


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