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-   -   Crew only see ships at 8000Km / MEP6 (https://www.subsim.com/radioroom/showthread.php?t=242381)

JuanLiquid 09-08-19 01:41 PM

Crew only see ships at 8000Km / MEP6
 
I'm using V16 patch + MEP6, I noticed crew is only able to see ships at 8Km of distance as maximum, however the ship is clearly visible at 10Km/12Km. Is there any file I can modify to increase this range?

Anvar1061 09-08-19 02:35 PM

Quote:

Originally Posted by JuanLiquid (Post 2626316)
I'm using V16 patch + MEP6, I noticed crew is only able to see ships at 8Km of distance as maximum, however the ship is clearly visible at 10Km/12Km. Is there any file I can modify to increase this range?

data/Library/Sensors.dat
https://www.subsim.com/radioroom/ima...aleun_Wink.gif
https://www.subsim.com/radioroom/sho...27&postcount=2

John Pancoast 09-08-19 09:07 PM

Also are you using one of the mega-mods and if so, did you install the sensor file for MEP 6 with it ?

JuanLiquid 09-09-19 12:25 PM

Hi, I'm not using any mega-mods. I prefer keep my installation as light as possible.

I was thinking that the problem would be solved using the "stock" AI_sensors.dat included with MEP6 installation, but it only modifies the conditions an enemy ship sees you.

I'm looking for a software to edit the .dat files, how could I do?

John Pancoast 09-09-19 12:53 PM

Quote:

Originally Posted by JuanLiquid (Post 2626460)
Hi, I'm not using any mega-mods. I prefer keep my installation as light as possible.

I was thinking that the problem would be solved using the "stock" AI_sensors.dat included with MEP6 installation, but it only modifies the conditions an enemy ship sees you.

I'm looking for a software to edit the .dat files, how could I do?

http://s3d.skwas.com/downloads.aspx

JuanLiquid 09-10-19 04:05 AM

Thank you!


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