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-   -   [REL] War Ace Campaign (WAC) 5.0 2017 (https://www.subsim.com/radioroom/showthread.php?t=233626)

ArnoldR 10-13-19 07:19 AM

?
 
Quote:

Originally Posted by mikey117us (Post 2632000)
Link for SH3Weather1.5 a weather generated program based on calendar month below: (works fine with, or without EnvSimAct_10 enabled )
https://www.mediafire.com/file/9kavq...r_1_5.zip/file

Hi,

SH3Weather1.5: Could you give more details about this thing? Can it work with any SH3 installation?

Hamppupalaa 10-13-19 08:54 AM

I have an issue where the game crashes to desktop when I approach a convoy. I tried approaching with 64 TC but the game crashed. Is this a memory issue or do I just have to lower TC?

thanks

mikey117us 10-13-19 09:39 AM

Quote:

Originally Posted by ArnoldR (Post 2632066)
Hi,

SH3Weather1.5: Could you give more details about this thing? Can it work with any SH3 installation?

It adds in mission weather parameters to scene.sim
Not much is different, it tries to keep the 10 day long
Storms in winter months. With EnvSim_10 you may
Be in a storm when a patrol begins,,, but when you
Reach your patrol area a big storm is less likely, in
SH3 there will be storms! This just helps when there will be storms. It has a self-executable installer
And uninstall it works best with SH3 commander.

Anvar1061 10-13-19 11:02 AM

Quote:

Originally Posted by ArnoldR (Post 2632066)
Hi,

SH3Weather1.5: Could you give more details about this thing? Can it work with any SH3 installation?

https://www.subsim.com/radioroom/ima...aleun_Wink.gif
Quote:

Originally Posted by rudewarrior (Post 2172936)
I was talking to BK last night for me/this morning for him. He mentioned that SH3Weather was something he was putting in as an option in the S3C revision. I would recommend that we avoid that app altogether.

I had two problems with it. I kept experimenting by starting at the beginning of the war, so I don't know if that had anything to do with it or if it was the number of missions or some such. The first curiosity was on the third mission I would be traveling to west of the UK. As I got by Norway, it would just CTD.

The other problem was that when I would log back into the game, upon loading my sub would instantly crash dive to 1000m and hit "bottom". It would do it super fast, faster than ahead flank in full dive. There would also be some weird graphical glitch where I couldn't view anything other than the command room and I couldn't really move the view around.

I also noticed some peculiarities in how save games were logged in the main menu portion of the game. I don't remember the specifics, but some information was either missing or duplicated on the screen.

About the time I finally got frustrated enough to ditch it, h.Sie and Stiebler both came out with their weather fixes, so I started using those and moved on.

Haven't seen the problem since.


Hamppupalaa 10-13-19 12:11 PM

Okay, I tested approaching the same convoy at 16 TC which should be more than low enough. Weird issue, I never had this issue at ports. I tried out some new mods, I'll see if they're the issue

mikey117us 10-13-19 01:12 PM

There is a bug in SH3 when crossing the Prime Meridian at high TC in the North Sea and Arctic that causes sudden CTD, I never heard it associated with Sh Weather. "IF" you want SH Commander in WAC 5.2 to work "At All" it will not start the game without SH Weather it just gives more error messages. If you you have ever created a single mission, or worked with Campaign files this is where weather entries are edited, Sh Weather changes these values before starting the game based on the month. It is the only script it reaches. These are tips for WAC 5.2 Players only, who have had trouble even starting the Black Sea Campaign 5.2, or using SH3 Commander with a career. Any other TC issues are well known since I started Playing SH3 in 2005. I hardly ever go above 512 for more than a minute, and never above 64-32 within 40km of a convoy.:Kaleun_Salute:

Hamppupalaa 10-13-19 06:12 PM

Okay, interesting info. Turned out the issue was lack of memory, too many mods running at once. I turned of MEP V.6 and it worked fine, which is a shame because I'd really like to use it :Kaleun_Mad:

HanSolo78 10-14-19 09:54 AM

Quote:

Originally Posted by Fifi (Post 2632021)
Just a quick one: does the harbor ships spawning problem on return from mission has been fixed? :06:

This cant be fixed as this is a SH3 stock bug!

The only possible Solutions are..

1: delete alle docked ships in Harbours

or

2: place all ships near docks away from the docks somewhere in distance


@mikey117us

Great job on your subs and the SH3 commander Problem.

Maybe I will make some updates in some mods this season and include your fixes to solve These Problem with black sea campaign and english language.


@Hamppupalaa

Actually MEP should work with WAC5.2, although I reduced some Cloud textures.
Do you have any other mods installed?

mikey117us 10-14-19 01:18 PM

Quote:

Originally Posted by HanSolo78 (Post 2632262)


@mikey117us

Great job on your subs and the SH3 commander Problem.

Maybe I will make some updates in some mods this season and include your fixes to solve These Problem with black sea campaign and english language.


There is also Constanta/Konstanza issue in en_menu.txt vs ge_menu.txt that started us off africa. fix by simple edit all users that search this thread
or look here:
https://www.subsim.com/radioroom/sho...postcount=1515

Also some of my WAC 5.2 Mods I'm beta testing.
Modified flag file called Flag_PB ( Patrol Boats ) original sub flags that are
small and suitable for small craft instead of the HUGE ocean going battle flags. Example Italian Mas 568 4a serie
https://i.imgur.com/ZGgtU0S.jpg
on my Super Detailed S-100 based AI_Schnellboot Revisedhttps://i.imgur.com/jxFhRf5.jpg
https://i.imgur.com/HUK7ALl.jpg
https://i.imgur.com/ecudkJ1.jpg
on my first scratch built 3d model I ever made the BK 1124 working in wac 5.2 Black Sea Campaign
https://i.imgur.com/PfqpFd1.jpg
https://i.imgur.com/WVHVUAY.jpg
https://i.imgur.com/KdH1LBJ.jpg
on my 2nd 3D Model MAL type 1
https://i.imgur.com/E4LR2ff.jpg
on my 3rd 3D model Mal Type II
https://i.imgur.com/N3jLBwB.jpg
I'm hoping to complete a list of smaller craft not present in the game.
Hunting in the Black Sea with U-20
https://i.imgur.com/bUxvMPB.jpg
https://i.imgur.com/CudDutd.jpg
https://i.imgur.com/CnRg78q.jpg
Thanks to HanSolo78 for a very immersive mod I can actually move 37 gigs of mods onto a storage drive and free up space!

Anvar1061 10-14-19 02:14 PM

Type IIB
 
Put it in data\Roster\German\Submarine\SSTypeIIA.cfg or
SH3 Commander\U-boat\IIA\data\Roster\German\Submarine\SSTypeIIA.cf g
 
[UnitClass]
ClassName=SSTypeIIA
UnitType=200
AppearanceDate=19380101
DisappearanceDate=19451231
DisplayName=Type IIB

[Unit 1]
Name=U-7
DOC=19350629
DOD=19440218

[Unit 2]
Name=U-8
DOC=19350716
DOD=19450503

[Unit 3]
Name=U-9
DOC=19350730
DOD=19440820

[Unit 4]
Name=U-10
DOC=19350813
DOD=19440801

[Unit 5]
Name=U-11
DOC=19350827
DOD=19450105

[Unit 6]
Name=U-12
DOC=19350911
DOD=19391008

[Unit 7]
Name=U-13
DOC=19351109
DOD=19400531

[Unit 8]
Name=U-14
DOC=19351228
DOD=19450505

[Unit 9]
Name=U-15
DOC=19360215
DOD=19400130

[Unit 10]
Name=U-16
DOC=19360428
DOD=19391025

[Unit 11]
Name=U-17
DOC=19351014
DOD=19450505

[Unit 12]
Name=U-18
DOC=19351207
DOD=19440825

[Unit 13]
Name=U-19
DOC=19351221
DOD=19440825

[Unit 14]
Name=U-20
DOC=19351207
DOD=19440825

[Unit 15]
Name=U-21
DOC=19360731
DOD=19440805

[Unit 16]
Name=U-22
DOC=19360729
DOD=19400327

[Unit 17]
Name=U-23
DOC=19360828
DOD=19440910

[Unit 18]
Name=U-24
DOC=19360924
DOD=19440825

[Unit 19]
Name=U-120
DOC=19400420
DOD=19450505

[Unit 20]
Name=U-121
DOC=19400420
DOD=19450505

Hamppupalaa 10-15-19 03:41 AM

Quote:

Originally Posted by HanSolo78 (Post 2632262)
@Hamppupalaa

Actually MEP should work with WAC5.2, although I reduced some Cloud textures.
Do you have any other mods installed?

Here's my mod list:

WarAceCampaign 5.0
WarAceCampaign 5.0 Patch_5.2
Complete Sound for WAC5
Musique Menu Gwx
WAC5.2 WideScreensGUI 1920x1080 Ahnenerbe
7b-vorkriegs-Weiss
TAM 2.0 + UCS 3.0 Kombi (WAC 5.01)
WAC5.2 H.sie Supplement to V16B1

Hamppupalaa 10-15-19 02:35 PM

Whaaaaaa? :/\\!! 2 Times I've launched my torpedoes with magnetic pistols and the torpedo detonates no problem but it does no damage :doh: Is this a bug are the messages about faulty torpedoes true?

ericlea 10-16-19 03:59 PM

Hi you have to remoove tam+ucs 5.01. This mod is not adapted for wac5.2 (alters some wac5.2 files.)

David I 10-17-19 12:10 PM

WAC SH3 Commander Light
 
Getting ready to tackle WAC 5/WAC 5.2.

Question: Does WAC SH3 Commander Lite install through JSME like everything else or does it need to be installed using the original SH3 Commander instructions?

David I

Anvar1061 10-17-19 01:01 PM

First you install SH3Cmdr32 according to the manual, then apply the WAC files SH3 Commander Lite.


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