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-   -   Things I definitely DON'T want in Wolfpack (https://www.subsim.com/radioroom/showthread.php?t=242778)

THE_MASK 10-11-19 04:03 PM

Things I definitely DON'T want in Wolfpack
 
External views .

Lost At Sea 10-11-19 10:31 PM

Why not?
I enjoy a good screen-shot now and then !

External views should be an option in the lobby/game settings. Once the mission is launched, the option is not available anymore.

Cheers,
Lost

abaileyatd 10-11-19 11:31 PM

:Kaleun_Applaud::Kaleun_Applaud::Kaleun_Applaud:

Thank you sober! I totally agree. I think people keep forgetting this isn't SH6... this game intends to immerse you -inside- a submarine. Let Wolfpack be Wolfpack! I could go on, but all I'm gonna say is yes yes yes. I think there is still a great misunderstanding with many people on the goals and ambitions of this particular subsim...

ceh 10-12-19 04:14 AM

Idea: Enable external views in training/tutorial only, need for screenshots settled.

ChrisPhoenix 10-12-19 06:21 AM

As OP said, please no external views. Absolutely killing the immersion.

However maybe an option to record and review missions after they are finished. And in review mode maybe you have the option to switch to every camera-perspective including external view and other subs and crew.
Then people can take their precious screenshots and even evaluate their tactics.

That however seems like a lot of work, now that i'm writing it down and may be too much to ask for a two man dev. team.

Lost At Sea 10-12-19 10:25 AM

I don't understand the hate you guys are expressing for external views !!!!
What do you care about what others do with their view settings :O:

Your missions may block external views for all players joining your lobby (own sub and other subs), but the other lobby set up by that bloke from Johannesburg, South Africa, may have them turned on if he wishes.
How does it kill your precious immersion if you stick to your own words and never ever join his lobby...? :O::06: I'm curious.

Most sims I can think of do have external views as an option. I see no difference with Wolfpack.
As long as settings are clearly indicated in a lobby, it is fine.
Their choice, and your choice to jump in or bug off to your own lobby.

Cheers,
Lost

abaileyatd 10-12-19 11:59 AM

It's just a direction the sim doesn't need to move in in my opinion. The goal of Wolfpack is to re-create as best as possible the feeling of being inside the submarine, operating it in a somewhat realistic fashion in cooperation with other people. Honestly even the single player bots erodes away at this, however I understand why they've implemented it and in fact welcome this addition... But I do worry that people's demand for this to just be Silent Hunter 6 will dilute the pure aspects that make Wolfpack so great and unique. Remember this is a small independent dev team, with a lot of absolutely necessary things on their plate as it is. Everything they add to the development takes time away from something else. Wolfpack has a specific focus and it should be respected because no other game has ever tackled it in this way, and it doesn't look likely that many more are on the horizon at this time. Just my opinion!

For my single player kicks I still play SH5 TWOS, which is a woefully underrated experience to this day in my opinion... There you can have all the amazing external views you could possibly want, with much more fleshed out external eye candy.

ceh 10-12-19 12:02 PM

Quote:

Originally Posted by Lost At Sea (Post 2631949)
I don't understand the hate you guys are expressing for external views !!!!

I'd venture a guess and say: because it's a 'cheat'.

External views offer a perspective you otherwise wouldn't have, being in a submarine. You can compare it to 3rd person view in shooters.

Lost At Sea 10-12-19 09:09 PM

Oh well, I do agree External Views are not a priority, probably far down on my wish list. The roadmap is already packed with future goodies.

But why would you dictate how others should play the sim? Posh elitism, nothing else.

Cheers,
Lost

ceh 10-13-19 03:12 AM

I'm sure that guys (probably safe to assume girls are scarce if not non-existent in our community) that have been around know the deal.

Using a 'cheat', as I described above, makes the game easier to play. This leads to people choosing the easier way to play. This, in turn leads to player base segmentation. Segmentation is bad, since there are two groups of players that are, in a way, incompatible.

So, a posh elitist looks for a lobby to play in, but all he can see are lobbies in easy mode. Been there, done that. Sucks.

Granted, in our case (not requiring 50 people for a game) is not that much of threat, but on the other hand, there aren't thousands of us either.

All in all, it's a slippery slope.

Elphaba 10-13-19 05:14 AM

Quote:

Originally Posted by ceh (Post 2632029)
I'm sure that guys (probably safe to assume girls are scarce if not non-existent in our community)

Oh really.... yawn.

blackswan40 10-13-19 07:11 AM

Ho Mighty Neptune forgive them for they know not what they do!!!

ceh have you booked your free eye test at specsavers also we havn't been keeping our hears to the ground of late have we.

Guess who's been modding Wolfpack?

Mod list

Dud Torpedo's
Premature Detonations
Circle Running Torpedos

Flooding the Ballast Tanks When you fire a Torpedo the bow of your Uboat rises so you have to open and close forward balast tank to compansate the torpedo or torpedos fired everytime you fire one same on stern tube on a Type VII
Type II Modeled with only six Torpedos
25 minuets between Torpedo reloads on type II's and VII's

Adds a lot more Depth to Wolfpack no pun intended

Elphaba is to Wolfpack what Mr R.J.Mitchell was to the Spitfire!!!

derstosstrupp 10-13-19 08:38 AM

Quote:

Originally Posted by blackswan40 (Post 2632065)
Ho Mighty Neptune forgive them for they know not what they do!!!

ceh have you booked your free eye test at specsavers also we havn't been keeping our hears to the ground of late have we.

Guess who's been modding Wolfpack?

Mod list

Dud Torpedo's
Premature Detonations
Circle Running Torpedos

Flooding the Ballast Tanks When you fire a Torpedo the bow of your Uboat rises so you have to open and close forward balast tank to compansate the torpedo or torpedos fired everytime you fire one same on stern tube on a Type VII
Type II Modeled with only six Torpedos
25 minuets between Torpedo reloads on type II's and VII's

Adds a lot more Depth to Wolfpack no pun intended

Elphaba is to Wolfpack what Mr R.J.Mitchell was to the Spitfire!!!

THIS

Come join us at Wolfpack BdU!

ceh 10-13-19 04:11 PM

Quote:

Originally Posted by Elphaba (Post 2632043)
Oh really.... yawn.

My apologies, I stand happily corrected :)


Quote:

Originally Posted by blackswan40 (Post 2632065)
Ho Mighty Neptune forgive them for they know not what they do!!!

ceh have you booked your free eye test at specsavers also we havn't been keeping our hears to the ground of late have we.

Guess who's been modding Wolfpack?
[...]
Elphaba is to Wolfpack what Mr R.J.Mitchell was to the Spitfire!!!

Oh -expletive-. :) Not only we do have a lady, but a modder to boot.

Eye exam to be scheduled ASAP, in the meantime I'm heading to the corner to be embarrassed. :oops:

Seriously now - I didn't mean to be rude or anything, it was just an assumption based on probability I guess.

Skybird 10-14-19 07:12 AM

The taste of some must not be command to others. Leave screenshots yes or no to server administrators setting up the session. And what single players do, must not be a concern to anyone else except - individual single players making their choice themselves.


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