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-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   GWX 3.0 Question (https://www.subsim.com/radioroom/showthread.php?t=250954)

print.scr 11-02-21 11:39 PM

Having fun With Textures (edited, see OP)
 
Removing original question on my own. (See reason for editing.)

I've decided to learn a new 2d program and I'm currently editing mods for personal use to see how much time and effort would go into future proofing them for broadcasters. The quick answer is - as everyone probably already knew - future proofing SH3 mods for broadcasters is easy.

I've concluded this topic (not the thread,) and can now continue with further discussion regarding SH3 and having fun with it. Think of it as a silly I'm learning thread.

blackswan40 11-03-21 12:04 AM

Hi print.scr you have a PM Sir sent you a link to download SH3 from my Mediafire site Ubisoft now class Silent Hunter III as abandonware

once you have downloaded SH3 mod it as you see fit sir
installed and then zipped using 7zip from this install


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print.scr 11-06-21 10:43 AM

So I installed GIMP and you might imagine what I did with it.

blackswan40 11-06-21 11:17 AM

Hi print.scr Re Gimp resizing screen shots or converting Uboat emblems to TGA files so you can have custom emblems on your Uboat in GWX Campaign or something else.

print.scr 11-06-21 06:33 PM

Quote:

Originally Posted by blackswan40 (Post 2777542)
Hi print.scr Re Gimp resizing screen shots or converting Uboat emblems to TGA files so you can have custom emblems on your Uboat in GWX Campaign or something else.

https://www.subsim.com/radioroom/att...1&d=1636240974

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