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-   -   SEA POWER - Naval Combat in the Missile Age (https://www.subsim.com/radioroom/showthread.php?t=243495)

stormrider_sp 10-30-20 11:50 AM

Thank you, that looks promising.

UglyMowgli 11-23-20 11:52 AM

Source : https://www.facebook.com/Triassic-Ga...5804100925194/



https://scontent.fyxd2-1.fna.fbcdn.n...0f&oe=5FE31480


https://scontent.fyxd2-1.fna.fbcdn.n...5e&oe=5FDFC73A


https://scontent.fyxd2-1.fna.fbcdn.n...d2&oe=5FE22B71

Xaron 11-23-20 12:06 PM

Thanks! You were faster than me. ;)

UglyMowgli 11-24-20 01:45 AM

Sorry, will do it again :D

Civilian aircraft (and no there is no error on the airline name, it's just because of the copyright name)


https://media.discordapp.net/attachm...76/unknown.png

T. Wo 11-24-20 09:09 PM

Quote:

Originally Posted by UglyMowgli (Post 2708950)
Sorry, will do it again :D

Civilian aircraft (and no there is no error on the airline name, it's just because of the copyright name)


https://media.discordapp.net/attachm...76/unknown.png

Could have been clever if you use the name of a defunct airline: https://en.wikipedia.org/wiki/Catego...e_Soviet_Union

UglyMowgli 11-26-20 11:54 AM

Defunct doesn't mean the name is not still trademarked.

T. Wo 11-30-20 12:46 AM

Quote:

Originally Posted by UglyMowgli (Post 2709507)
Defunct doesn't mean the name is not still trademarked.


Eh, scratch that. It should have been called Аэрополёт.

Aktungbby 11-30-20 03:39 AM

welcome aboard!
 
T. Wo!:Kaleun_Salute:

T. Wo 11-30-20 05:22 AM

Quote:

Originally Posted by Aktungbby (Post 2710331)
T. Wo!:Kaleun_Salute:

Happy to serve you folks:salute:

Jimbuna 11-30-20 10:40 AM

Welcome to SubSim T. Wo :Kaleun_Salute:

kenz69 12-06-20 05:34 AM

Graphics for this incoming game looks amazing !!

I understand from your interview with Jive Turkey that you're aiming for a "Fleet command" like gameplay.
I'm really looking forward to see how the UI and the overall gameplay will look like ! what will the player have control on ? (units orders handeling, loadouts, air/ship stations, air refueling, doctrine/ROE etc...)

where does the game will sit between an C:MO where player have control of every detail and some random RTS android game where the player just move unit and point ennemies to attack.

Krivak 01-13-21 03:47 PM

Yeah I hope that you have fine control and can do stuff such as actually choose for instance how many missiles you want to fire, turn off radar and use OST/IRST to avoid HARM's, or shoot multi-use missiles like the SM series, BUK's and S300FM's at ships rather than being restricted to using them on aircraft. Does anyone know how the game is going to be balanced politically? I liked the game "faces of war" because it showed that the average combatant isn't a cliche fanatic instead just someone wants the war to end so they can get home and see their family and friends. I heard it is going to be something that pushes the soviets as cliche automatic bad guys which is silly, a more realistic multi-dimensional shades of gray for everyone is far better and where both sides believe that the other started the war.

UglyMowgli 02-04-21 06:00 PM

Devs update


https://steamcommunity.com/games/128...47052557404331

Barkhorn1x 02-06-21 08:32 AM

Quote:

Originally Posted by UglyMowgli (Post 2727390)

Great update.:Kaleun_Cheers:

Barkhorn1x 03-13-21 11:36 AM

New update:

https://www.facebook.com/10617384746...7568323329047/


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