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-   -   [REL] SH4 Terrain mod (canals and others) (https://www.subsim.com/radioroom/showthread.php?t=135442)

ref 04-19-08 11:30 PM

[REL] SH4 Terrain mod (canals and others)
 
This mod adds the kiel canal, scapa flow east entrance, suez canal, panama canal and helgoland (last one, original mod by TigerKatziKarzi adapted by me to sh4).

Some pics of the kiel canal transit:

http://i137.photobucket.com/albums/q...214012_218.jpg
http://i137.photobucket.com/albums/q...214018_906.jpg
http://i137.photobucket.com/albums/q...214051_421.jpg
http://i137.photobucket.com/albums/q...214102_312.jpg
http://i137.photobucket.com/albums/q...214141_687.jpg
http://i137.photobucket.com/albums/q...213159_765.jpg
http://i137.photobucket.com/albums/q...214300_453.jpg
http://i137.photobucket.com/albums/q...214353_140.jpg
http://i137.photobucket.com/albums/q...214412_484.jpg
http://i137.photobucket.com/albums/q...214430_984.jpg

The mod only adds the terrain changes, harbours cities and other scenery must be added appart.
Also harbours of colon and balboa (panama canal) are slightly misplaced, as I don't know if any PTO modder has modified the location file,
I decided not to move them, easy change though. (see pic.)

http://i137.photobucket.com/albums/q...011425_218.jpg

Enable with JSGME.

Mediafire : http://www.mediafire.com/?2y49n9vxrwi
Rapidshare : http://rapidshare.com/files/10888623...n_mod.rar.html


For those interested here's the Terrain extractor/compressor and a small tutorial/manual included, check it for install instructions.

http://dodownload.filefront.com/1006...dc825acfb93dd3

A note before I start getting a hundred posts and PMs :D, and risking to sound a bit harsh, but I know what will come after this by experience.

In the tutorial I used photoshop to edit the terrain, it's the only image editing program I use, so please don't start asking me how to do it with paint shop or other image programs, because I don't know, you'll have to figure it out between yourselves.

Any other question/bug reporting is welcome.


Ref

ref 04-19-08 11:34 PM

One note, I made a quick and dirty (emphasis on dirty) adaptation of my original terrain extractor for sh3, it has a couple of huge memory leak problems and other stuff, I don't think it's worth to debug and finish it, as with the original one on sh3 only one other modder (TigerKatziKatzi) used it besides me, if anyone wants it please send me a PM and I'll finish and upload it, or suggest any other terrain mod I'll be happy to make it and upload the files.

Ref

Captain von Keldunk 04-20-08 12:38 AM

Thanks thx thanks thx thanks
 
Hello
I have downloaded it.:D Many thanks
A must have mod.:yep: :yep:
About the terrain tool, i have never used it, but have tought of using it.
So if you have time, there are never too many tools for SH4.
Maybe making a harbor, etc.:up: :up:

Lagger123987 04-20-08 12:41 AM

Oh Yeah! :rock: (sorry, too much Kool-Aid lately)

Captain von Keldunk 04-20-08 01:59 AM

or suggest any other terrain mod I'll be happy to make it and upload the files
 
Hello
St Nazaire mod PLEASE PLEASE:D :D :D
St Nazaire at mouth of Loire river.:yep: :yep: :yep:
Also dry dock too, then you can have St Nazaire raid and all.

AOTD_MadMax 04-20-08 05:35 AM

Great work ref ! :up:

May i use this for AOTD´s SH4 Modpack called " fall of the rising sun " ?

Greets

AOTD|MadMax

Dowly 04-20-08 06:24 AM

Lol, better watch out! I think you have sharks following your boat. :rotfl:

lurker_hlb3 04-20-08 08:30 AM

Quote:

Originally Posted by ref
This mod adds the kiel canal, scapa flow east entrance, suez canal, panama canal and helgoland (last one, original mod by TigerKatziKarzi adapted by me to sh4).
Ref

I noted that there was no readme with this mod. Since there is no “permissions” is it correct to assume a user / mod make can use your work without written permission?

ref 04-20-08 08:50 AM

Quote:

Originally Posted by Captain von Keldunk
Hello
I have downloaded it.:D Many thanks
A must have mod.:yep: :yep:
About the terrain tool, i have never used it, but have tought of using it.
So if you have time, there are never too many tools for SH4.
Maybe making a harbor, etc.:up: :up:

This is only for digging holes :D , I'm sorry but you have it mixed up, harbours are made of 3d objects, the only use for this tool is to extract sectors of de terrain files to allow editing them in a paint program, there's very little use for it besides the major landmarks I've already made (the only one I can thik of is a canal in Greece but's too narrow for navigation.
A harbour editor must edit the location files, not the terrain.

Ref

ref 04-20-08 08:52 AM

Quote:

Originally Posted by lurker_hlb3
Quote:

Originally Posted by ref
This mod adds the kiel canal, scapa flow east entrance, suez canal, panama canal and helgoland (last one, original mod by TigerKatziKarzi adapted by me to sh4).
Ref

I noted that there was no readme with this mod. Since there is no “permissions” is it correct to assume in user / mod make can use your work without written permission?

Yes, besides the Kiel canal and scapa, that are usefull for the ATO, I thought that the Panama canal could be usefull for the PTO, at least for some special missions, Suez is just eye candy as to my knoledge no sub used it.

Ref

FIREWALL 04-20-08 09:51 AM

Quote:

Originally Posted by ref
One note, I made a quick and dirty (emphasis on dirty) adaptation of my original terrain extractor for sh3, it has a couple of huge memory leak problems and other stuff, I don't think it's worth to debug and finish it, as with the original one on sh3 only one other modder (TigerKatziKatzi) used it besides me, if anyone wants it please send me a PM and I'll finish and upload it, or suggest any other terrain mod I'll be happy to make it and upload the files.

Ref


Hi Ref :D

I'd like to take you up on your offer.

Could you do Seattle , Washington.

They cotributed alot to the WWII war effort.
Wikipedia will surprise you about them.
I hope you'll find this worth your time and effort.

Thx FIREWALL

Captain von Keldunk 04-20-08 10:00 AM

St Nazaire
 
Hello:D
What i meant was, to use terrain editor to make Loire mouth larger,
more room to place ST Nazaire + dry dock, and have more searoom for
ships. I think that St Nazaire was placed in wrong place because Loire
mouth is too small. I think that loire shape is ok, but it should be larger.:hmm:
you need terrain editor for this ,right?:hmm:
:up: :up:

ref 04-20-08 10:23 AM

Quote:

Originally Posted by Captain von Keldunk
Hello:D
What i meant was, to use terrain editor to make Loire mouth larger,
more room to place ST Nazaire + dry dock, and have more searoom for
ships. I think that St Nazaire was placed in wrong place because Loire
mouth is too small. I think that loire shape is ok, but it should be larger.:hmm:
you need terrain editor for this ,right?:hmm:
:up: :up:

I misundertood you :oops: , I thought you're refering to the building layout, as apparently there's some interest I'll clean up the program and release it along with a tut on how to make the changes, give me a couple of days.

Ref

ref 04-20-08 10:28 AM

Quote:

Originally Posted by FIREWALL
Could you do Seattle , Washington.

Firewall, can you tell me in detail what the problem is? I'm not that familiar with the geography of that area.

Ref

Captain von Keldunk 04-20-08 10:46 AM

St Nazaire
 
Hello:D
Thousand thanks :D :up: :up:


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