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-   -   JSGME + Wolfpack? (https://www.subsim.com/radioroom/showthread.php?t=247778)

TheMatts07YT 12-21-20 04:50 AM

JSGME + Wolfpack?
 
Does JSGME work with wolfpack??? Imagine if it does, and what mods would you use for it, only mod I know for wolfpack is the custom music mod...

Aktungbby 12-21-20 05:21 AM

welcome aboard!
 
TheMatts07YT:Kaleun_Salute:

ChrisPhoenix 12-21-20 06:01 AM

Greetings TheMatts07YT!

Since Wolfpack already has Steam-Workshop support, i don't think jsgme will ever be needed. However, i'm pretty confident, that it is only a matter of time until the first bigger mods will appear on Steam. So far the community has created the most amazing things for every other big subsim game and Wolfpack will surely be no exception. The game just needs to be closer to beeing finished. :salute:

ceh 12-21-20 08:32 AM

There was an issue in the Arma community when Steam workshop opened for it, some authors didn't like the Steam TOS. Could be a factor down the line...

Pisces 12-21-20 02:01 PM

The files would need to be in the game's folderstructure on their own, and not compiled in a big library file-blob. (the shared resource .RESS files range from 45 MB to 1.5 GB) If you need a tool to extract and compress some of them then I doubt it will work. Imagine the backup of applying such a big library file. But I don't know anything about how Unity games are organized. I better leave those comments to those that tried.

TheMatts07YT 12-22-20 07:53 AM

We'll have to wait and see.


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