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-   -   Oh wow, this is really really bad (https://www.subsim.com/radioroom/showthread.php?t=241014)

XLjedi 05-04-19 04:28 PM

Oh wow, this is really really bad
 
What am I missing?

This is just a tedious, not fun at all, mess of a game right now.

They seem to have either gotten rid of, or simply replaced with countdown timers, anything from a tactical and attack perspective.

:hmmm: Tell me I'm wrong and just totally missing a screen or something please. I'd really like this to be THE new sub game... but it's just a huge disappointment thus far. :wah:

bstanko6 05-04-19 05:07 PM

Countdown timer?

The game is more crew management, than anything.

junkets 05-04-19 05:09 PM

If you're playing it like you've been playing SH5 tWos then you're gonna have a bad time. Plenty new things to get used to, though also plenty things you should be familiar with.

A lot of the manual stuff is hidden. Some things to improve your situation are not automated, those you also have to find.

Without specifics its hard to give advice. Maybe check the tips thread?

XLjedi 05-04-19 07:26 PM

Quote:

Originally Posted by junkets (Post 2607346)
If you're playing it like you've been playing SH5 tWos then you're gonna have a bad time. Plenty new things to get used to, though also plenty things you should be familiar with.

A lot of the manual stuff is hidden. Some things to improve your situation are not automated, those you also have to find.

Without specifics its hard to give advice. Maybe check the tips thread?

My point of reference is mostly SH3 with GWX mod, and/or SH4 with the Wolves of the Pacific addition.

VolvicCH 05-04-19 07:39 PM

I think it is a bit premature to compare a game in early access to a game that had a mod come out over a year after it was released. Just saying.

XLjedi 05-04-19 08:21 PM

Quote:

Originally Posted by VolvicCH (Post 2607363)
I think it is a bit premature to compare a game in early access to a game that had a mod come out over a year after it was released. Just saying.

:hmmm: Perhaps... I'll give it some time. On the other hand, they've been workin on it for what? 4 years now? ...and still in pre-alpha???

Unmodded SH3 had a very smooth interface and easy external camera controls right off the bat.

VolvicCH 05-04-19 09:46 PM

Quote:

Originally Posted by aaronblood (Post 2607366)
:hmmm: Perhaps... I'll give it some time. On the other hand, they've been workin on it for what? 4 years now? ...and still in pre-alpha???

Unmodded SH3 had a very smooth interface and easy external camera controls right off the bat.


I think this is down to budgetary constraints. SH 3 was developed and published by Ubisoft, whereas "Uboat" is the first release of Deep Water Studios and was funded by a Kickstarter campaign. I have to say I'm pretty impressed with what they came up with.

bmaxa 05-05-19 01:38 AM

Quote:

Originally Posted by aaronblood (Post 2607338)
What am I missing?

This is just a tedious, not fun at all, mess of a game right now.

They seem to have either gotten rid of, or simply replaced with countdown timers, anything from a tactical and attack perspective.

:hmmm: Tell me I'm wrong and just totally missing a screen or something please. I'd really like this to be THE new sub game... but it's just a huge disappointment thus far. :wah:


I am having fun even I didn't sailed out of port yet ;p
This game does have different aspect to crew management,
Scuba dive and carrying water to control room to pump out ;)

W_clear 05-05-19 03:19 AM

:O::yeah:

In fact. SH5 mode game has been tired of playing, I feel very happy with the new mode.

Justaguyinnc 05-05-19 03:55 AM

I once had an old pair of brown shoes.. man, I loved those shoes.. everyday I could just slip into them and be on my way comfortably.. I didn't think I would ever give them up.. then one day I walked past this store window and a new brown pair of shoes caught my eye. Really not to different than the old, but there was something about them with a twist of the new with a breath of fresh air.. I purchased them. Man, years later I love these new old brown shoes.. I can slip right into them and be on my way comfortably.. I still have the older brown shoes.. I keep them around to remember the feeling and to look how they aged over the years.. but I am happy I purchased the new brown shoes and grew into them...

:Kaleun_Cheers:

XLjedi 05-05-19 06:33 AM

Quote:

Originally Posted by Justaguyinnc (Post 2607402)
I once had an old pair of brown shoes..

It seems these new shoes I bought are both for the left foot. I can break em in a little, but... I'll hold out hope that within a month or two they provide something new for my right foot. Really painful to walk in them right now.

:Kaleun_Cheers:

Jonesy 05-05-19 10:52 AM

Quote:

Originally Posted by aaronblood (Post 2607338)
What am I missing?

This is just a tedious, not fun at all, mess of a game right now.

They seem to have either gotten rid of, or simply replaced with countdown timers, anything from a tactical and attack perspective.

:hmmm: Tell me I'm wrong and just totally missing a screen or something please. I'd really like this to be THE new sub game... but it's just a huge disappointment thus far. :wah:

I havenīt played it, but this is the impression I am getting from watching gameplay videos on youtube.
it's like they took all the features of Silent Hunter I donīt like and want turned off (all the boring crew management things) and made a game out of just that......good luck to the developers but this doesnīt look like it's for me.

Hjalfnar 05-05-19 11:33 AM

Quote:

Originally Posted by Jonesy (Post 2607481)
I havenīt played it, but this is the impression I am getting from watching gameplay videos on youtube.
it's like they took all the features of Silent Hunter I donīt like and want turned off (all the boring crew management things) and made a game out of just that......good luck to the developers but this doesnīt look like it's for me.

For me it's exactly the other way round, they gave me everything I always missed with SH: A crew to command and manage! Finally I am not a submarine, but a submarine COMMANDER. Great stuff.

JU_88 05-05-19 01:31 PM

All i,m going to say is that game is (that based on feedback so far,) its abit like Marmite (you can google that if you want) People either love it or hate it.
To those that simply hate it, i'd suggest either refunding it if you are short of cash or otherwise shelving it for another 6 months and waiting to see what develops. Its still in early access and Imo, deserves a chance.
Honestly though i will point out thet alot of the people who slate it on steam have often had little more than an hour clocked of play time. This game clearly doesn't fly well with those who lave limited patience.

hulldmg 05-05-19 02:30 PM

Quote:

Originally Posted by Hjalfnar (Post 2607493)
For me it's exactly the other way round, they gave me everything I always missed with SH: A crew to command and manage! Finally I am not a submarine, but a submarine COMMANDER. Great stuff.


Interesting polar opposite opinion.

While I'd fall into more of the camp of: "SH3 crew managment was bit tedious and boring" and I still haven't played Uboat!
I would like to know, is the crew managment part of Uboat enjoyable process and not an annoying one? and is there an alternative way to play the game if that gameplay loop is not for me exactly?


Thank you!


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