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-   -   Removing an effect... (https://www.subsim.com/radioroom/showthread.php?t=105608)

LoBlo 02-12-07 02:59 PM

Removing an effect...
 
I've got a script going for a P3 mission in which the P3 is hit by gunfire and a fire and smoke effect is added to the plane...

... problem is, how do I stop the effect? Is it obvious and I'm just missing it? Right now, I can't figure out how to remove it, so the plane spends the rest of the mission smoking..:-? :doh:

suBB 02-12-07 04:35 PM

Quote:

Originally Posted by LoBlo
I've got a script going for a P3 mission in which the P3 is hit by gunfire and a fire and smoke effect is added to the plane...

... problem is, how do I stop the effect? Is it obvious and I'm just missing it? Right now, I can't figure out how to remove it, so the plane spends the rest of the mission smoking..:-? :doh:


The thing is you can't, and I wish we could. I had it included in my MP map I'm working on involving a random helo accident, but removed it (add effect smoke) because the plumes of smoke could compromise escort for a very important platform.

The helo on the deck of the ffg, spewing plumes of smoke, is truly a sight to see... from the periscope that is (flood external tubes 1-6)

LoBlo 02-12-07 05:33 PM

Hm.. sound like we need to make an addition to the patch suggestion thread...


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