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-   -   [REL]Lifeboats for SH3!(Update V4.0, Dec. 27, 2008) (https://www.subsim.com/radioroom/showthread.php?t=134988)

Wildhawke11 01-09-09 03:10 PM

Quote:

Originally Posted by Fubar2Niner
Thanks for the update Rubini, couldn't live without me lifeboats mod. YARRRRRR ! :rock:

Wildhawke11 hit the link in the first post in this thread.

Best regards.

Fubar2niner

Now i never even thought of that Thanks :up:
Guess i had a blond moment

mkubani 01-09-09 04:27 PM

@Rubini: Hi, have you been able to add my debris in your update please? Thanks.

Weiss Pinguin 01-09-09 06:37 PM

Hmm, silly question, does v4 come with the rowers, or is that a separate addon? :oops:

HW3 01-09-09 06:43 PM

From the readme for V4 in the first post...

Quote:

2. Privateer's crews animations and motions are now default (no need to apply his rowers mod update on top of this)

Rubini 01-09-09 07:51 PM

Quote:

Originally Posted by mkubani
@Rubini: Hi, have you been able to add my debris in your update please? Thanks.

Hi mate,

No, I didn´t added anything to the mod, just fine tunning and some glitches corrections. As you know I´m not a 3D expert....if you manage to import them to the mod (replacing or just adding) I will be happy in post an update for the mod using yours debris.:up:

Rubini 01-09-09 07:52 PM

Quote:

Originally Posted by Kpt. Lehmann
Nice work Rubini.:up:

Thanks Kptain!:up:

Schöneboom 01-09-09 08:41 PM

Rubini, you're a mod-god! Obrigado! :up:

Lanzfeld 01-09-09 09:55 PM

:shifty: I just hate to see that it is "probably compatible with GWX 3.0"

I am always worried that we are breaking something behind the scenes. Especially since I use E.D.E.:shifty:

Lanzfeld 01-09-09 09:57 PM

I guess I worry that because it was not included as an optional mod in GWX 3.0 that the team already concluded it is not compatible???

Rubini 01-09-09 10:29 PM

Lifeboats mod is fully compatible with EDE, so no problems with them...:up:

Lanzfeld 01-09-09 10:34 PM

Quote:

Originally Posted by Rubini
Lifeboats mod is fully compatible with EDE, so no problems with them...:up:

I believe you. I just wonder why it was not in GWX 3.0???:nope:

HW3 01-09-09 10:51 PM

Maybe they didn't have time to test it and still make their deadline? The previous versions worked just fine with GWX 2.1 for me. All I can say is try it and see, they haven't said it won't work.

StarLion45 01-09-09 11:08 PM

It works
 
:D Of course Rubini's " Lifeboat & Debris_v4 " works with GWX3.0 Gold:yep: :p

With such a good modder ev'rything works :yep: :lol: :p

Stay on it Rubini , and make more exiting stuff:sunny:

Jimbuna 01-10-09 08:40 AM

Quote:

Originally Posted by Lanzfeld
Quote:

Originally Posted by Rubini
Lifeboats mod is fully compatible with EDE, so no problems with them...:up:

I believe you. I just wonder why it was not in GWX 3.0???:nope:

The main reason being it wasn't ready before the release of GWX3.0

mkubani 01-11-09 02:07 PM

Ok, I think Privateer is taking care of it. I do hope he will include my models in the final release.

Quote:

Originally Posted by Rubini
Quote:

Originally Posted by mkubani
@Rubini: Hi, have you been able to add my debris in your update please? Thanks.

Hi mate,

No, I didn´t added anything to the mod, just fine tunning and some glitches corrections. As you know I´m not a 3D expert....if you manage to import them to the mod (replacing or just adding) I will be happy in post an update for the mod using yours debris.:up:



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