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-   -   Active Sonar Frequencies (https://www.subsim.com/radioroom/showthread.php?t=86328)

Fandango 11-07-05 04:51 PM

Active Sonar Frequencies
 
Guys,

is there any database for ACTIVE SONAR FREQUENCIES out there?...I cannot find it at Bill's website... :cry:

Thanx!

OneShot 11-07-05 05:02 PM

The only thing that comes to mind is the USNI Db, under Sensors (or so). But it only show ranges for certain types of emitters and not what frequency belongs to what emitter. Maybe the Db Wizards know more.

Bellman 11-07-05 05:06 PM

:) Not seen anything specific to DW - I still have the SC/SCX active sonar ping frequencies, which came bundled with
a Campaign/Scenario that I downloaded from Bills.

From memory there was quite a lot of very usefull other spreadsheet and chart stuff.

JoGary(sco) 11-07-05 05:07 PM

there acyually not to many diferent active freq used in DW. Think LWAMI had changed this so it can be used to identify diferent ships and torps now. SCX had a diferent freq for just about every active sonar in game. I hoping DW will some day have that. Now most use the same freq so it not to usfull for identification as it is. All torps use 20000hz i think and surface use 3500 and 5000 hz. Subs use 2500hz. That may be it but not sure. Oh bouys, cant remember what they use. 22000hz maybe.

Kapitan 11-07-05 05:23 PM

i got one for SCX works fine for me and also timmygoos sonar profiles thats made for dangerous waters i can email it to you if you like send me a pm

Fandango 11-07-05 05:27 PM

Quote:

Originally Posted by Kapitain
i got one for SCX works fine for me and also timmygoos sonar profiles thats made for dangerous waters i can email it to you if you like send me a pm

The PM is on its way... :-)

Kapitan 11-07-05 05:47 PM

email on the way

LuftWolf 11-07-05 06:51 PM

We've changed some of the torpedo frequencies, but have not done the active sonars for platforms.

Perhaps a little bit in the future... :hmm:

Pigfish 11-07-05 09:26 PM

I once made one for SCX. I feel its kinda pointless for DW at present cuz as mentioned, there isnt a wide enough varitey of frequencies in DW as it stands now. If SCX ever comes out I would be glad to do the same again. Same if LWAMI make some new active sonars. :up: If some one else doesnt. ;)

LuftWolf 11-07-05 10:16 PM

Honestly, it would be pretty easy to do, not requiring any real modding "work" just a little copying and reassigning and number changing... I'll add it to my list. ;)

Pigfish 11-07-05 10:37 PM

Exactly. In my game my Russians use Bullhorn, Bullnose and Horsejaw etc. The Canadians Westinghouse etc. Go for it!

Cyklop 11-09-05 04:42 AM

I would disagree with JoGary on this. The frequencies are actually diversified and can be very useful for threat classification.
DW v1.01 database (without LW/Ami mod) lists the following frequencies of active sonars:

Los Angeles - 2500 Hz
Seawolf - 2800 Hz
Akula - 4000 Hz
Kilo - 5000 Hz

FFG - 7500 Hz
Other surface - 3500 Hz

MH 60 Dip - 14000 Hz

DICASS - 10000 Hz

Weapons - all torpedoes and UUVs - 22000 Hz

Fandango 11-09-05 07:43 AM

Quote:

Originally Posted by Cyklop
Los Angeles - 2500 Hz
Seawolf - 2800 Hz
Akula - 4000 Hz
Kilo - 5000 Hz

FFG - 7500 Hz
Other surface - 3500 Hz

MH 60 Dip - 14000 Hz

DICASS - 10000 Hz

Weapons - all torpedoes and UUVs - 22000 Hz

So, if the LWAMI has not changed the frequencies, this list is still valid... :-)

MaHuJa 11-09-05 08:46 AM

LWAMI diversified further on torpedoes, I believe.

LuftWolf 11-09-05 06:53 PM

We have just changed the active seeker frequencies for torpedoes thus far, and I have put it on my list to do the rest of the active sonars for the next version.


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