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-   -   SUBSIM: Cold Waters review - A new wave with an old flavor (https://www.subsim.com/radioroom/showthread.php?t=231733)

Onkel Neal 06-10-17 07:53 AM

SUBSIM: Cold Waters review - A new wave with an old flavor
 
Game Review

Quote:

Killerfish Games is a small but talented dev team that just released a sim that can hold its ground: Cold Waters. I liked KF's previous games; they started with Pacific Fleet, a pleasant mobile game, and then progressed to Atlantic Fleet, which was a turn-based mobile naval game that was ported with success to the PC. Now Cold Waters arrives with real time action all the way and that makes a real difference in the gameplay. Killerfish have spent nearly two years of time and money creating their latest game, billing it as the spiritual successor to Red Storm Rising, a game that many subsim vets remember fondly. And yes, the design stays true to its roots but delivers a lot more visual appeal that its 1988 predecessor.
http://www.subsim.com/radioroom/pict...pictureid=9436

Thresher 06-10-17 08:12 AM

Great review Neal.... :Kaleun_Salute:

StandingCow 06-10-17 08:31 AM

Good stuff! Looks like the game is doing well on steam, hopefully well enough that support can continue!

Stardog765 06-10-17 09:47 AM

Great review and even more exciting for me is the preview of the orders panels. That is so great and I so appreciate these guys adding that for those of us who asked for. It is truly beyond what I expected and just looks so nice.

Thank you!

Topo65 06-10-17 11:54 AM

Excelent review!

Question:
With de new order panel... Can we vary the speed in increments of 1 knot?

USSCheyenne 06-10-17 12:04 PM

Fully agree with the review! Also really nice you could post screens with upcoming UI changes. Looks fantastic.

I bought the game after watching phenomenal Jive Turkey's videos. I feel like KF should pay him something since he's doing such a great job of advertising the game:)

Oh, and hello all!

:Kaleun_Salute:

YoYo 06-10-17 12:49 PM

Thx. Not yet read but Today I hope!

Subnuts 06-10-17 12:54 PM

So if the modded version of Cold Waters is somewhere between the vanilla game and Cold Waters in terms of realism, could they rename it Dangerously Cold Waters?:Kaleun_Wink:

Aktungbby 06-10-17 12:57 PM

welcome aboard firsttime poster!
 
Quote:

Originally Posted by USSCheyenne
Oh, and hello all

USSCheyenne!:Kaleun_Salute: Oh. and nice year-long silent run till something worthy brought you to the surface!:yeah:

oversoul 06-18-17 02:09 PM

Sometimes it is appropriate to be a diggity a**hole. This is one of those times, and I am one! I linked to your article on my steam review after I got the email. Very good accounting. Carry on smartly.

BoHill 06-18-17 11:09 PM

Neal, excellent review and interesting summary. This sounds like a winner.

Navuhodonosor 06-19-17 12:03 PM

@Onkel Neal, thx for the e-mail Neal, bought the game and I love it:Kaleun_Cheers:

Fearless 06-19-17 04:59 PM

Bought the game and learning the ropes again after a long absence.:Kaleun_Salute:

Matt2503 06-20-17 10:06 AM

What a disappointment!
 
I was hoping for something similar to 688i HK but how wrong was I.
This game a serious let down. The controls weren't easy to get on with (no "P" for periscope depth) and it lacked realism (no ability to control the towed array).

Onkel Neal 06-20-17 10:59 AM

Check the review, control enhancements are in the works.


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