SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Type IIa & IId (vanilla&GWX) MODEL BUG found (https://www.subsim.com/radioroom/showthread.php?t=221733)

tom2189 08-31-15 07:32 PM

Type IIa & IId (vanilla&GWX) MODEL BUG found
 
So there is a problem. I found in the game, that the left rudder of depth, on both types of submarines, slightly offset to the left. This annoying bug creators of the game, which is very annoying to me as a perfectionist in particular. In the drawings of submarine, found in google, I saw that the rudders should be symmetrical, but in the game it is not. It may be-someone with a good eye and 3D modeling skills can help me(us all)? I love that little submarine types and this modelbug is so annoying. pls someone. :wah:

http://www.heiszwolf.com/subs/plans/plansTypeII.jpg


P.S. i cant get u a type IIa ingame image of the rudders, but you can see it yourself in game. Just start a test career with freecam option and look below the nose of sub.

Thank u very much. Sry for bad english. :arrgh!:

Aktungbby 08-31-15 08:15 PM

welcome aboard!
 
tom2189!:Kaleun_Salute:

HanSolo78 09-01-15 03:48 AM

Hi tom2189!

You mean this error:

http://abload.de/thumb/typeii_errorwls9r.jpg


No 3D skills needed... just open dat/Submarine/NSS_Uboat2A.dat & NSS_Uboat2D.dat

Now change the translation x value to: 0,026 ...et voila! :ping:

Jimbuna 09-01-15 05:17 AM

Or failing that, return the disc or mod for a full refund :03:

Welcome to SubSim :sunny:

Sailor Steve 09-01-15 05:21 AM

Or don't use external views. :sunny:

Anvar1061 09-02-15 02:18 AM

Quote:

Originally Posted by tom2189 (Post 2341006)
So there is a problem.

SSS
Replace u-boat models
http://www.subsim.com/radioroom/show...20&postcount=1

Myxale 09-03-15 03:55 AM

^ Neat.

tom2189 09-03-15 05:47 PM

Quote:

Originally Posted by HanSolo78 (Post 2341078)
Hi tom2189!

You mean this error:

http://abload.de/thumb/typeii_errorwls9r.jpg


No 3D skills needed... just open dat/Submarine/NSS_Uboat2A.dat & NSS_Uboat2D.dat

Now change the translation x value to: 0,026 ...et voila! :ping:

Thank you very much my friend!

P.S With all respect, it seems to me that 0,024 looks correctly.


Problem solved. You can close the topic, but before, let me introduce a new "Correct Type II Fore Rudders Mod"))):

http://www.mediafire.com/download/92..._A%2CB%2CD.rar

Sailor Steve 09-04-15 12:31 AM

Thank you for posting the fix as a mod. It is appreciated. I think we'll leave the thread open in case anyone has more questions about this.

Anvar1061 09-04-15 05:49 AM

Quote:

Originally Posted by Sailor Steve (Post 2341866)
Thank you for posting the fix as a mod. It is appreciated. I think we'll leave the thread open in case anyone has more questions about this.

SSS
What do you think about IIa Tuneup http://www.subsim.com/radioroom/show...41&postcount=1 & German U-Boats Compilation& http://www.subsim.com/radioroom/show...20&postcount=1http://i61.fastpic.ru/big/2014/0629/...8fdab1ef7c.jpg

Fahnenbohn 09-04-15 08:51 AM

Quote:

Originally Posted by tom2189 (Post 2341807)
P.S With all respect, it seems to me that 0,024 looks correctly.

Aahh ! A perfectionist ! :DL Welcome !

Sailor Steve 09-04-15 11:28 AM

Quote:

Originally Posted by Anvar1061 (Post 2341903)
SSS
What do you think about IIa Tuneup

I think it is excellent, but I don't use it because it doesn't include Water Streams and I don't know how to make it work.

As for the other, I haven't tried it.

SquareSteelBar 09-05-15 01:19 AM

Quote:

Originally Posted by tom2189 (Post 2341807)
...it seems to me that 0,024 looks correctly.

Problem solved...

I don't think so.

Do you see the differences?

http://www11.pic-upload.de/thumb/05....kpced1w642.jpghttp://www11.pic-upload.de/thumb/05....qyrgpjbonr.jpg

http://www11.pic-upload.de/thumb/05....ngfw48xug6.jpghttp://www11.pic-upload.de/thumb/05....mrw7q4f5ci.jpg

It's not enough to shift the fore plane. The whole depth rudder construction [front & rear] is faulty [the outer holders of the plane rotation axles are burried in plane bodies].

I've tried to correct this by extracting the affected parts from TKSS18's mod, removed the faulty parts in genuine models and merged them into it.

http://www11.pic-upload.de/thumb/05....e3jdydcppe.jpg http://www11.pic-upload.de/thumb/05....11kl3dqn24.jpg

Maybe there're some little adaptions and corrections left to do yet.

Corrected Depth Planes for Types IIA,B,D [water streams included]



Thanks to TKSS18 :rock:

tom2189 09-05-15 04:48 AM

Great job!

Fahnenbohn 09-05-15 05:20 AM

Really ... bad. :nope:


All times are GMT -5. The time now is 01:45 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.