SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015) (https://www.subsim.com/radioroom/showthread.php?t=139231)

dinazor 11-05-08 12:44 PM

I had only 5 officers. I deleted 2 officers and message changed. "to many pretty-officers" :rotfl: I went to barrac and deleted all of them till to green bar turn to red but message was same.

Please test it for me. Get a new career for 1944 at Bergen, select XXI. If you play game, it means some of my game files were broken and I have to reload everything.
It's very easy. Thank you :yep:

Sincerly yours
Dino

evan82 11-05-08 02:02 PM

Quote:

Originally Posted by dinazor
I had only 5 officers. I deleted 2 officers and message changed. "to many pretty-officers" :rotfl: I went to barrac and deleted all of them till to green bar turn to red but message was same.

Please test it for me. Get a new career for 1944 at Bergen, select XXI. If you play game, it means some of my game files were broken and I have to reload everything.
It's very easy. Thank you :yep:

Sincerly yours
Dino

Maybe something is wrong with Your Basic.Cfg file from lecalization:
Ubisoft/Silent Hunter 3/Data/Cfg...
You should check the scripted line for XXI from this file [basic.Cfg]
You can open this file in the windows Notepad. Im not a GWX user, but in the stock game this is look like this:

[SUBMARINE3]
NrMinOff=4
NrMaxOff=6
NrMinPO=14
NrMaxPO=24
NrMinSeamen=26
NrMaxSeamen=34
NbVersion=1
Version0=0 ; XIX
Name0=XXI
Month0=4
Year0=1944
DaysSpentInBase=28

Four first settings is for the minimum, and maximum crew members on the boat.
You can check it, but maybe in GWX the waiting for the XXI patrol takes about 2 months, but I don't know.

dinazor 11-05-08 06:08 PM

Dear evan82; I check my basic.cfe and it was different only ;
[FONT='Verdana','sans-serif']DaysSpentInBase=28 [/FONT]
[FONT='Verdana','sans-serif']My basic file was [/FONT][FONT='Verdana','sans-serif']DaysSpentInBase=150; 256[/FONT]
[FONT='Verdana','sans-serif']I changed it acoording to your file but game was not start again. Now, it’s very clear that nobody has my problem then I decided reload to game completely. Thank you for your help and good humanity. :sunny: [/FONT]
[FONT='Verdana','sans-serif']Dino[/FONT]
[FONT='Verdana','sans-serif'][/FONT]

evan82 11-05-08 06:26 PM

Quote:

Originally Posted by dinazor
Dear evan82; I check my basic.cfe and it was different only ;
[FONT='Verdana','sans-serif']DaysSpentInBase=28 [/font]
[FONT='Verdana','sans-serif']My basic file was [/font][FONT='Verdana','sans-serif']DaysSpentInBase=150; 256[/font]
[FONT='Verdana','sans-serif']I changed it acoording to your file but game was not start again. Now, it’s very clear that nobody has my problem then I decided reload to game completely. Thank you for your help and good humanity. :sunny: [/font]
[FONT='Verdana','sans-serif']Dino[/font]
[FONT='Verdana','sans-serif'][/font]

150 days in base? It means You must wait 150 days in base for Your XXI patrol, or change this value by yourself.:hmm: Remember. Always make a copy of your all fine working files from the game. This is always the best option if you have some serious troubles with the game :yep:.

Stiebler 11-08-08 02:36 AM

Troubles with the XXI?

I have retested the XXI boat in NYGM, and there are no problems with it.

I cannot understand how any legitimate message for the XXI can begin 'Too many officers', since the maximum for the XXI boat is six officers, no previous U-boat can have more than five officers, and starting a new career with an XXI boat in NYGM provides only four officers, until you add more at base.

Something is seriously wrong with the files of those who complain of this problem.

I'd advise reinstalling SH3, patch 1.4b, NYGM 2.5 and NYGM 3.1, and starting all over again. Don't add any other mods, from any source, until you have confirmed that the XXI single mission works properly for you.

Stiebler.

h.sie 11-16-08 12:17 PM

if there is ineterest for a printable ship-ID-manual (pdf format) for NYGM, please let me know.

dinazor 11-17-08 03:29 PM

Yes Mr. Steibler, you are definitely right. I delete SH3 completely and reload again. No problem now. But l believe that some mods have side effect like antibiotics. For example, I could select XXI ship at the beginning of my new career in jan. 1943 (but it never played.) Secondly, I count 14-15 destroyers for only one convoy. Third, I spent more than 150 days at the port. That means my game moved quickly to the end.
I reload SH3 and NYGM again. Now, I can’t select XXI ship for my new career, I spent 28 days at the port and only 4-6 destroyers for a convoy.
Thank you for your helping and forgive that little dinosaur for his problems. :oops:

balto63 11-17-08 05:58 PM

Quote:

Originally Posted by h.sie
if there is ineterest for a printable ship-ID-manual (pdf format) for NYGM, please let me know.

Oh yesss :cool:
You are number :up:

I've downloaded the gwx version just to have a printable ID-manual but if you made a NYGM version I'll be happy .
I'm a new kaleun and I don' t want to be send to the eastern front ... it's so cold.:D :D

TIA

h.sie 11-19-08 02:59 AM

Quote:

Originally Posted by balto63
Quote:

Originally Posted by h.sie
if there is ineterest for a printable ship-ID-manual (pdf format) for NYGM, please let me know.

Oh yesss :cool:
You are number :up:

I've downloaded the gwx version just to have a printable ID-manual but if you made a NYGM version I'll be happy .
I'm a new kaleun and I don' t want to be send to the eastern front ... it's so cold.:D :D

TIA

hi balto63, you can find the ID-manuals for NYGM 3.1 on my filefront-page
greetz, h.sie

balto63 11-19-08 03:37 AM

Thanks a lot h.sie for the pdf, does it contain also the IABL ship for NYGM or I can find them in Community ID Pdf ?

Tia

Quote:

Originally Posted by h.sie
Quote:

Originally Posted by balto63
Quote:

Originally Posted by h.sie
if there is ineterest for a printable ship-ID-manual (pdf format) for NYGM, please let me know.

Oh yesss :cool:
You are number :up:

I've downloaded the gwx version just to have a printable ID-manual but if you made a NYGM version I'll be happy .
I'm a new kaleun and I don' t want to be send to the eastern front ... it's so cold.:D :D

TIA

hi balto63, you can find the ID-manuals for NYGM 3.1 on my filefront-page
greetz, h.sie


h.sie 11-19-08 04:09 AM

the ID-man contains all the ships which can be found in the SH3 Sea-Folder after installation of NYGM2.5 fulon plus NYGM 3.1 update.

what is IMBL??

balto63 11-19-08 04:41 AM

Quote:

Originally Posted by h.sie
the ID-man contains all the ships which can be found in the SH3 Sea-Folder after installation of NYGM2.5 fulon plus NYGM 3.1 update.

what is IMBL??

Sorry :damn: ....... Iambecomelife's New Merchant Fleet ad-on for NYGM.

TIA

h.sie 11-19-08 04:53 AM

Quote:

Originally Posted by balto63
Quote:

Originally Posted by h.sie
the ID-man contains all the ships which can be found in the SH3 Sea-Folder after installation of NYGM2.5 fulon plus NYGM 3.1 update.

what is IMBL??

Sorry :damn: ....... Iambecomelife's New Merchant Fleet ad-on for NYGM.

TIA

I did not know about that. where can one find it.
please give me a reference....

balto63 11-19-08 05:21 AM

Thanks for your answer

In the first post of this Thread.

TIA

h.sie 11-19-08 05:57 AM

Quote:

Originally Posted by balto63
Thanks for your answer

In the first post of this Thread.

TIA

thanks. i'll add these ships to the NYGM-ID- manual in the next 1-3 days.


All times are GMT -5. The time now is 03:09 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.