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-   -   Ships sinking mechanic (https://www.subsim.com/radioroom/showthread.php?t=186253)

spardha 08-01-11 10:55 AM

Ships sinking mechanic
 
Hi,

Would it be possible to mod SH5 so the sinking of targets is more like SH4? Or is the game to restricted to enable this.

tat501 08-01-11 10:58 AM

Have you tried the BRF mod? Theres one you can download on here called better and more realistic flotation (or something similar) that re-works the flotation dynamics of the ships so they sink more realistically in game. Just search for it in the downloads section!

spardha 08-01-11 10:59 AM

I have Heard of BRF but was told not to use it with MO mod i use

LordNeuro"Serbia" 08-01-11 11:10 AM

Thet is for sh4
 
Theat is for sh4 and i dont think it will work in sh5.

spardha 08-01-11 11:11 AM

@LordNeuro"Serbia" yeah just realised and changed my post

TheDarkWraith 08-01-11 12:31 PM

FX_Update mod changes the damage/sinking model

Sailor Steve 08-01-11 12:37 PM

And just a day or two ago there was a thread complaining about how unrealistic SH4's sinkings are. :rotfl2:

mia389 08-01-11 04:20 PM

Quote:

Originally Posted by spardha (Post 1718203)
Hi,

Would it be possible to mod SH5 so the sinking of targets is more like SH4? Or is the game to restricted to enable this.

Trevally answered your question in another thread.

http://www.subsim.com/radioroom/show...&postcount=512

spardha 08-02-11 03:06 AM

@Mia

Hi the reason I asked in here is if it hadn't been modded I considering the possibility of me modding it myself :)

Trevally's Post is for you Mia as I dont have OH II

spardha 08-02-11 04:43 AM

This has been posted to the mod section too http://www.subsim.com/radioroom/show...173193&page=35

But I thought id post it here for TDW to see this is me sinking what i believe to be the Ark Royal last night, it was a messy situation with a long story but I hit the Ark with 3 Torps to the bow but it still sank level until it was fully submerged.

:)
Video of Ark Sinking.

http://www.youtube.com/watch?v=gmjQws8IhQc

0rpheus 08-02-11 05:26 AM

Quote:

Originally Posted by spardha (Post 1718728)
This has been posted to the mod section too http://www.subsim.com/radioroom/show...173193&page=35

But I thought id post it here for TDW to see this is me sinking what i believe to be the Ark Royal last night, it was a messy situation with a long story but I hit the Ark with 3 Torps to the bow but it still sank level until it was fully submerged.

:)
Video of Ark Sinking.

http://www.youtube.com/watch?v=gmjQws8IhQc

That vid is very similar to what I see on most of my downed vessels... wonder if this means that I've done something wrong with the FX update, or is it meant to be like that? Sure I've never seen one tip sideways or sink heavy from one end in SH5 as they do in 4, but I have seen a few break in two. Maybe TDW knows?

spardha 08-02-11 06:04 AM

This is why I posted the vid, much easier to get the point across.

mobucks 08-02-11 07:53 AM

EDIT: FX's Zones file was being overwritten by OHII, this is why I was not seeing any realistic sinkings. Zedi said the zones file from OHII is wrong, so i just copied FX zones into its own modfolder and enabled it last.



BARF needs to be incorperated into this seasons generation of mods. I remember BARF did work as advertised. I had used the mod for so long since it came out, i forget how uninteresting the stock sinking was untill this go around. If FX does it as well, Im not seeing it. That could be because FX is so high in my modlist.

Quote:

Generic Mod Enabler - v2.6.0.157
[C:\Games\Silent Hunter 5\MODS]
Carotio_IntercontinentalRadioPack
Accurate German Flags
RemoveLogoIntroTheDarkWraith
NDB,NDH OM#1 - No Dialog Indicator
Capthelms Audio Mod
No magic skills v1.5 MCCD compatible
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (german version)
U-Boat Ballast Tanks SFX
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Waves (normal version) V2.1
sobers silent hud
FX_Update_0_0_16_2_ByTheDarkWraith
NewUIs_TDC_6_6_0_ByTheDarkWraith
NewUIs_TDC_6_6_0_alt_officer_wounded_by_Torpedo
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface
Depth_Keeping_Problem_HB_1_0_0_TheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
Manos Scopes-Core Files
Manos Scopes-patch for 8x5
Trevally Automated Scripts v0.6
Trevally Tutorials - All v0.2 (for TDW UI+OH II)
MightyFine Less Annoying Footsteps 1.0
Church's Compass Dials Mod v2.2 - Option Three
sobers chimney smoke V2
sobers see thru wake fix
sobers smaller water drops
MadMaxs_SH5_Subdiesel
OPEN HORIZONS II
20% mines ice dolphines v2
50% reduced port ships from OH II full - Copy
OH II and Light Campaign Radio Messages v3


spardha 08-02-11 10:07 AM

Im not running OH II though, So shouldn't the sinking be better than what im seeing?

Sailor Steve 08-02-11 01:16 PM

Quote:

Originally Posted by spardha (Post 1718701)
@Mia

Hi the reason I asked in here is if it hadn't been modded I considering the possibility of me modding it myself :)

By all means, please go for it. People who can mod are at a premium these days. :sunny:


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