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-   -   Development Updates (https://www.subsim.com/radioroom/showthread.php?t=226377)

Usurpator 07-21-23 03:08 PM

Weekly update
 
Hello everyone!

This week we have released five new test builds, each with incremental improvements and bug fixes. We will continue to work in close contact with our tester community to discover and correct issues found for the upcoming patch.

ReallyDedPoet 07-21-23 06:49 PM

Quote:

Originally Posted by Usurpator (Post 2877340)
Hello everyone!

This week we have released five new test builds, each with incremental improvements and bug fixes. We will continue to work in close contact with our tester community to discover and correct issues found for the upcoming patch.


:up:

Usurpator 07-28-23 09:35 AM

Weekly update
 
Hello everyone!

This week we have continued bug fixing in close cooperation with the testers. Settings-related issues have been completely fixed as of the latest test build - and large parts of the UI has been successfully integrated.
There are still remaining parts to be integrated as well as plenty of bugs to fix, but we're getting there!

ReallyDedPoet 08-01-23 07:01 PM

Quote:

Originally Posted by Usurpator (Post 2878289)
Hello everyone!

This week we have continued bug fixing in close cooperation with the testers. Settings-related issues have been completely fixed as of the latest test build - and large parts of the UI has been successfully integrated.
There are still remaining parts to be integrated as well as plenty of bugs to fix, but we're getting there!


Nice :up:

Michal788 08-04-23 03:41 AM

When is the new conning tower coming?

Usurpator 08-04-23 03:34 PM

Weekly update
 
Hello everyone!

This week has seen a ton of game-breaking bugs fixed in the testing builds, with issues getting smaller and smaller, and more specific. We want to give our testers a shoutout for their awesome work in reporting a whopping 140 bugs (on this update alone) so far - with slightly more than 70 of them currently fixed.
Einar has also been busy giving the bunker model a much-needed makeover which we are excited to share with you in the coming weeks!

Usurpator 08-04-23 03:35 PM

Quote:

Originally Posted by Michal788 (Post 2879206)
When is the new conning tower coming?

Hi! The new conning tower is currently on hold, but we'll get back to it in the future.

Michal788 08-04-23 03:49 PM

How do I become a tester?

Fidd 08-04-23 07:04 PM

If you find out, let me know!

Flubbo 08-05-23 10:16 AM

Ask Onkel Neal in a discord DM or maybe in a forum PM? Neal handles the tester recruitment as far as I am aware

Fidd 08-05-23 02:59 PM

I've tried in both steam, pm here and on discord, at least 3 times for both Neal and Usurpator. <sp> Never heard back. I imagine they're busy bug-squishing instead!

Sabreliner 08-05-23 05:02 PM

I too, would like to help beta test!

Usurpator 08-11-23 11:07 AM

Hey everyone who wants to become testers, I've directed Neal to this thread.

/Oscar

Usurpator 08-11-23 11:08 AM

Weekly update:

Hello everyone!

This week has been similar to previous week, tons of bugfixes and some polish work, Oscar has been hard at work at fixing issues related to bots and engine government and Axel has been chipping away at UI and network issues.
We've also introduced some quality of life features that includes mission settings being export/importable and better chat.

ReallyDedPoet 08-11-23 12:08 PM

Quote:

Originally Posted by Usurpator (Post 2880312)
Weekly update:

Hello everyone!

This week has been similar to previous week, tons of bugfixes and some polish work, Oscar has been hard at work at fixing issues related to bots and engine government and Axel has been chipping away at UI and network issues.
We've also introduced some quality of life features that includes mission settings being export/importable and better chat.


Nice.


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