AI Damage Modeling?
Anyone got any ideas on how to model "systems damage" for the AI platforms better?
Seems like most of the times I damage a AI ship, that it retains most of its functionality even if 75% damaged. Either that, or it regains its functions in less than 10mins. Doesn't seem quite fair. :nope: There's got to be a way to model the systems damage a little better... |
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