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Strangely it still seems that the 2 sound files: "amb_SubmarineYard" and "KaleunSpeech" Just dont seem to do anything in-game
They don't play at all when at the start of a patrol :06: |
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I know this only, due to using the 'free cam', to rove about, after setting up a plotted exit path out of base once... & went into somewhat, into a bunker & heard that Kaleun speech from Das Boot... & the noises of workers in there... moving about, hammering... & etc. noises. :Kaleun_Salute: M. M. |
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Which is strange because they have once before They just don't anymore |
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:Kaleun_Salute: M. M. |
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hi everyone,
i am trying out sh3 onealex now and have a question: -when i asked my weapon officer to identify a ship, how do i make the recognition manual go to the correct page? there's currently too many ship in the manual to flip though... never thought i'd complain about sh3 having too many ship variant but yeah it is a pain to go through the rec-manual page by page. |
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If I remember correctly, just click on the "ship" area of the notepad.
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yeah i got it, thanks for the pointer.
there is this bug with the torpedo tutorial though, i killed all 5 merchants and the secondary objective to sink all merchant is still incomplete. i opened the mission with editor, the secondary objective of 'killing all merchants' require 15000 ton sunk, but i killed all 5 and the total tonnage only amount to 13100 ton, so i changed the objective to only require 12500 ton of 'any' ship. but still it cant be completed on my last attempt after killing all. weird. erm... wait... i edited the mission file under the english folder, does this onealex version uses the german folder? my option for the game was set to : text = english voice = german did i edited the mission file under the wrong folder? or other mistake? |
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considering how SH3, is german uboats... :shucks: I'd say likely... though, it probably would not hurt... to edit the file in the 'de' side of it... to that same value as you did in the 'eng.' side of it... I'd imagine... :hmmm: :hmmm: :hmmm: Before doing so... wait a bit & see if any 1 else, can either confirm... or refute My guess... :Kaleun_Salute: M. M. |
found out what was wrong... my mission editor was pointed at the steam installation instead of the onealex installation..zzz
changing objective and trigger to 12500 ton and set to 'merchant' works. edit: the same error applies to convoy attack tutorial too, total tonnage of all merchants in convoy is only 13100~ish but secondary objective demands 15000. needs the same change pretty much. even if both the escort sunk it only adds up to 14500~ish. |
my first ctd in onealex mod..
sept 4th, just outside of dazig chasing that radio contact small convoy towards east.. theres apparently a small fleet of german dd doing some naval sweep around the 3 ports, accidentally hit 1024 time compression and the game freezed and ctd... poor me.. i bagged a 10k large freighter just before that... save file was back at wilhelmshaven...:k_confused: |
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1. Never save while submerged. 2. Never save around any ship/airplane within 20-50 km. 3. Never save within 50 km of a sunken ship. 4. Never save while gramophone music is playing. 5. Never save during torpedo loading or repairs. 6. Never use Alt + TAB during a patrol. 7. Only save/exit game in NAV map or command room view. What I do is save every 24hrs of in-game time and also have two separate save files for the same career in case latest save was corrupt some how. Example - save with U-203 and continue to save on that file when your in your patrol but when you do a save and exit then name it U-203 ALT. Just load the U-203 ALT (or whatever you name it) when you start back up as its the latest save. Scripted events can cause things like that in SH3 so its good to be prepared. |
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To add to that, never... EVER... overwrite an old save. In addition, wait 3 minutes minimum (5, I feel, is better) making sure to do a check around to ensure no ships/aircraft are about, save then wait again same amount of time... after coming out of high time compression. :Kaleun_Salute: M. M. |
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Now, that said... IF... you weren't just coming out of high TC use.. & had done so for some time... then not waiting that long, should be doable, as well. The main gist of it is... it all comes down to that... high tc. I do use high tc, & go with the methodology outlined... & have NOT, to date... had any issues with corrupted game saves, following that method. :Kaleun_Salute: M. M. |
greetings,
more weird funny ****s: on my 4th patrol, AM34, a small convoy consisting of the bermuda queen (22k ton) and a troop transport (12-16k ton cant remember), escorted by a j&k dd headed straight for the small island towards the south center side of am34.. the dd beached, and the 2 big ship dont know what to do and soon followed suit. and gave me 3 very fat free kills. :Kaleun_Cheers: |
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