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Just checked on tanksim thread yesterday and I reloaded TvT, and added your MOD Zeewulf!
Well done! Thank you! |
so, ummm... why does it have to be by months end?:06:
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Jan deadline
I am not sure why Sharkbait but you could ask him the question. My own personal take is that he is planning to release his Kursk mod in February and he wants to see what the public response is to his proposal (I 'd call it Pay 'n Play.It sounds so American:cool:). Perhaps he also wants to make sure those interested and who paid don't have to wait too long to get the goodies!
As for those who don't pay before 31/01/2010, I guess either they won't get the full package or may be some of the benefits coming with membership or technical support or even discount or free future mods or releases. But it's just a personal guess; only ZW knows what his own plans are. |
Looking great dude. Still haven't gotten my copy of the game to run so I guess its not for me :damn:
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ZeeWolf |
wellp... without some other way other than a CC, i'll be without this addon and stuck with the base game:cry:
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Will I till be able to buy this game after months end. I cannot afford it right now, im currently unemployed and its not looking good.
I do however guarantee I will purchase it within the next 3 months, so whats the deal?. Will I be able to or not. |
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I will have the details by the end of the month on those who mis out on the Foundation Membership an it's unique benefits. As you are aware my task is a full plate so to speak and I want to get it right to avoid any distractions that may occur as a result of my haste. Regards,:salute: ZeeWolf |
Kursk-Add-on/Stand-Alone
Hello ZeeWolf,
Thank you for your hard work and dedication to this tank simulation. I have downloaded and installed your two new missions with all the added features (Nebelwerfer, etc.), and I am really impressed. These constitute a substantial improvement over the stock game. These missions made me very interested in the Kursk module you are working on. Before I sign up for my one-year membership, I would like to ask a few questions, though. I am mainly interested in offline play. Thus, I was rather disappointed to see that the original TvT game had only twelve missions, structured into two campaigns with only two playable vehicles. Will there be more missions/campaign options and more playable vehicles in the Kursk game? Is there going to be a tutorial for the TvT mission editor? Will the behaviour of the AI infantry be improved. I don't mean their manners ;), but their actions. In comparison, for example, I thought that the infantry model in Steel Fury was much superior to TvT. The Steel Fury infanterists doge, crouch and jump for cover when under fire and shoot at enemies within range, whereas the TvT fellows just stand there, waiting to be mowed down by my tank's machine gun. The only thing that struck me as extremely unrealistic in the Steel Fury infantry model was that these guys are able to take out almost any tank by simply throwing a grenade at it. Some of my relatives fought on the eastern front in WW II. They said that to knock out Soviet tanks, they used to climb up to the hatches and throw grenades into the tank, or they wedged mines or bundled grenades between the turret and the hull, or into the wheels. One last thing. When I play TvT in the commander position, sometimes I get bumped to the driver position and my AI gunner and driver disapear. Can this be fixed, either in TvT directly, or with the Kursk module? That's as far as my rant goes. I really appreciate your work and I am looking forward to the Kursk game. Best regards, FW |
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maps and mission packs that will encompass many if not all the panzer battlefields from 1939 to 1945. Quote:
in the Kurk release as well as in the mission 6 release plus allot more priority arrangements. Like the first to receive any new releases and priority tech support etc. Quote:
is very limited but the good news is the ability to add new additions is enormous. Quote:
option. Quote:
Thanks again Friedrich-Wilhelm I am sure you are aware none of the future plans beyond Kursk for T34 vs Tiger is possible with out financial support. Best Regards ZeeWolf |
Zeewolf,I just put in my 12 month membership.Looking forward to the future of WW2 Tank warfare :up:
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for T34 vs Tiger and WW2 Tank sims in general and you are now a Foundation Member.:up: Cheers ZeeWolf |
Payment Method
Hi ZeeWolf,
Thanks for your reply. Could the bug that I described result from having the German version of TvT? I bought the game in Germany sometime ago. Getting bumped from the commander's position to the driver's seat and losing the AI driver and gunner occurs in all of the standard missions, but not your new missions. It seems to happen only on specific spots on the map. By the way, in order to sign up for a one-year membership in your project, is it possible to pay directly by credit card, or does one have to have a PayPal account (which I would prefer to avoid)? Best regards, FW |
You can pay by credit card,I did.Just follow the link from ZW's website.
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ZeeWolf |
Maybe I should make this clear,ZeeWolf says that PayPal is the only way to go for him now,but if you follow his link to make a donation via his site you can pay by card and NOT have to have a PayPal account.
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Donation
Hi Zeewolf,
Just donated the USD 50.00. Initial missions working well and looking forward to seeing the completed mod. Keep up the good work. :salute: Cheers, jjnsc |
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Thanks for your support OldnSlow, Cheers! ZeeWolf |
Just sent my $50 in, loved the Christmas surprise and just goes to show with hard work and persistence TvT is a mighty fine sim.
Thank you! |
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