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-   -   UBOAT Inspector (https://www.subsim.com/radioroom/showthread.php?t=243131)

nihilcat 11-20-19 08:45 AM

UBOAT Inspector
 
https://steamuserimages-a.akamaihd.n...A92B37533C470/

Hello,

UBOAT Inspector is a modding tool that can export resources from the game and inspect game's state when it runs. If you want to mod UBOAT, you may find this tool useful.

Download link:
https://1drv.ms/u/s!Atpx7H7m5qiwmtdE...EAaPQ?e=BpY03G

Installation

1. Extract the archive to the folder below:

C:\Users\[username]\AppData\LocalLow\Deep Water Studio\UBOAT\Mods\[mod_name]\[all files should go there]

2. Enable this mod in the game's launcher.

Warning: This mod works only with B125 and later versions of the game!

Onkel Neal 11-20-19 11:04 AM

Very cool!

nihilcat 11-22-19 07:35 AM

This mod was updated to version 1.0.1.

Kriegstreiber 01-21-20 05:17 PM

I think, there is any bug with the Inspector. For example, i extract a png "Images\Decorations\Iron Cross 2nd Class Miniature.png" and create a mod template via launcher and i will copy this texture in the correct folder, so the texture size is automatically changing to 146x146 (from original 160x128). Ok, for the first i found a solution and using DXT5 textures, but now the ingame bug:

In the Inspector window, i see my new texture. But ingame i have only a complete white texture. Most of the textures that using by the gui/2D and not for models, i have this problem. I think, Inspector writes wrong meta files.

Or is there another solution for this problem?


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