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-   -   Italian mod problem (https://www.subsim.com/radioroom/showthread.php?t=255345)

1Patriotofmany 04-29-23 04:06 PM

Italian mod problem
 
I had trouble getting the mod to work at first, but now it's loading and my first campaign right off the bat is telling me to photo recon an Australian port. My JSGME activated mods are the basic Darkwaters v6 and Italian campaign 2.0 Anybody know what might be happening here?

1Patriotofmany 04-29-23 05:36 PM

I think I give up, It CTD when I start the campaign.

KaleunMarco 04-29-23 07:14 PM

Quote:

Originally Posted by 1Patriotofmany (Post 2865366)
I think I give up, It CTD when I start the campaign.

sorry, pal, i do not have the Italian campaign loaded over my DW install, so i do not know what was modded. if i was to take a guess, i would guess that there are Italian boat issues, pointers (IDs) that are not correct. but that is only a SWAG.

BTW, there is a fix-mod for DW to eliminate the Australian assignment when you are playing in the ATO.
:Kaleun_Salute:

1Patriotofmany 04-29-23 08:15 PM

Quote:

Originally Posted by KaleunMarco (Post 2865368)
sorry, pal, i do not have the Italian campaign loaded over my DW install, so i do not know what was modded. if i was to take a guess, i would guess that there are Italian boat issues, pointers (IDs) that are not correct. but that is only a SWAG.

BTW, there is a fix-mod for DW to eliminate the Australian assignment when you are playing in the ATO.
:Kaleun_Salute:

Thanks Sir. Do you know what the name of it is? Is that the BH? I tried that too after the dark waters v2 in my JGME and before the Italian mod 2.0 no dice :( Edit:Oh that's the 900 thingy.....

1Patriotofmany 04-29-23 11:44 PM

YEEHAAAW Got it working..... Used this JSGME https://i.imgur.com/BEVgIvr.jpg

KaleunMarco 04-30-23 11:36 AM

Quote:

Originally Posted by 1Patriotofmany (Post 2865371)
Thanks Sir. Do you know what the name of it is? Is that the BH? I tried that too after the dark waters v2 in my JGME and before the Italian mod 2.0 no dice :( Edit:Oh that's the 900 thingy.....

no, the fix for an australian mission while playing in europe is not the BH thing.
it is a stand-alone mod.
Dark Waters V6 Fix for Pacific Mission while Based

1Patriotofmany 04-30-23 02:13 PM

Quote:

Originally Posted by KaleunMarco (Post 2865441)
no, the fix for an australian mission while playing in europe is not the BH thing.
it is a stand-alone mod.
Dark Waters V6 Fix for Pacific Mission while Based

Oh yeah dooh I think you did that for me. In any case with the JGME above it didn't send me to Australia so far. If it does I'll add that in the roster. Thanks a bunch!


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