Crash Dive Problem
Has anyone else noticed that sometimes you have to click the Crash Dive button twice before the boat actually dives? The first time, it goes through the sound sequence, yet the engines dont go to ahead flank and the boat doesnt dive.
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Hmm, doesn't sound right.
But I use Dark Wraith's mod, not stock. If you press the crash dive button with this mod enabled you teleport to the radio room and then, after a defined interval, the boat dives. Otherwise, if I move to, say the conning tower, and then press "C", the sub will crash dive without problem. Unless I'm in 15m of water... Maybe a mod conflict you have? |
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Yes I have
I have noticed the same thing you actually have to hit the crash dive button several times to get it to go down.
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I have experienced it too. Darn annoying, gotten me killed once or twice even.
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Happened to me last night got jumped by an escort while shadowng a convoy - very interesting process with map updates switched off - I would urge players who want a challenge to adopt this style of play
Any way I got jumped by the escort and pressed crach dive repeatedly - nothing happend - the boat refused to dive or crash dive and so in no time at all my game was over Not sure what might be causing the issue - though I noticed the excellent new enviro mod clashes with the U-boat Historical Specifications 1.3 mod - in my opinion both are mandetory Any ideas here's my mod list AilSmoke 1.7 AilBubbles 1.0 EngineSoundsImproved_v1.0 Dooms Decks for VIIC 1.2 Detailed Caustics 1.0 Damage assessment Enhanced FunelSmoke_by HanSolo78 Goodbye Pac-Man v1.01 ImprovedWaves_Improved Pitch&Roll MightyFine Crew Mod 1.2.1 Alt faces Nauticalwolf's Damage and Torpedo UI (b) Mod V1.1 NDB,NDH OM#1 - No Dialog Indicator No Damn Bubbles, No Damn Halo Mod No Umark North Atlantic Green 1.0 Old Style Explosions V1.1 Player Guidance Icons Removed v1.0 Reboot's Hot Soup 1.0 Reboot's Water Drips 1.0 sobers hatch mod sobers multi color mod sobers no shoe sound mod Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 Sub_Exhaust_1_0_0_byTheDarkWraith BRF 1.1 HP balance BRF 1.3 full Feared Hunters 2.1 The Elite Campaign 1.1 Reaper7 HiRes UI Beta V1.0 & Recognition Manual V2.0 U-boat Historical Specifications 1.3 Environment MOD_2.0 Quote:
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I hit crash dive at periscope depth yesterday and my boat surfaced. Is this normal?
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Guess they dont want you to drown. :O: |
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You have alot of conflicting mods!!!! Check the order in which they are loaded/installed. I'm not sure about all of them, because i've not used/ tested them all. But the one highlighted red i know for sure are in the wrong order. No Damn Bubbles, No Damn Halo Mod Should be before NDB,NDH OM#1 - No Dialog Indicator And Environment MOD_2.0 should be before U-boat Historical Specifications 1.3, No Damn Bubbles, No Damn Halo Mod and NDB,NDH OM#1 - No Dialog Indicator. When you use JSGME to install the mods, it should show the conflicts. Then you need to decide which order to install. The mods you install last will overwrite previous installed mods if they conflict. My mod list and order of installation :- Generic Mod Enabler - v2.4.0.145 [D:\Simulations\SilentHunter5\MODS] Accurate German Flags BRF 1.3 full GWX Compass Rose Grid for SH5 MightyFine Crew Mod 1.2.1 Alt w beards MapNameFix Enhanced FunelSmoke_by HanSolo78 Reboot's Hot Soup 1.0 Grossdeutscher Rundfunk A Fistful of Emblems v1.51 Icebergs in Campaign v1.2 Nauticalwolf's_Poster_Mod_v1.0 NewUIs_TDC_2_5_0_ByTheDarkWraith NewUIs_TDC_2_5_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_2_5_0_emtguf_rework_scopes NewUIs_TDC_2_5_0_MinimalDials_TDC NewUIs_TDC_2_5_0_Twisty_periscope_thingies NewUIs_TDC_2_5_0_WWIIInterface_by_naights sobers cremebrulee mod NewUIs_TDC_2_5_0_alt_officer_wounded_by_naights NewUIs_TDC_2_5_0_AltAdvSpeedGraphics_by_naights Damage assessment KillerAI MOD v.1.02 Sub_Exhaust_1_0_1_byTheDarkWraith Environment MOD_2.0 No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator U-boat Historical Specifications 1.3 |
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try at 6 meters (decks awash) and let me know if you got any success.. |
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