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I all just wanted to help it's all sarcasm of this kind very little for me besides it surprises me my friend :hmmm: ... to have such a negative attitude towards me have you had a bad day?:oops: ... I wonder who is imitating who here ...:har::har: on these good words I wish you a better day and ..:up: :Kaleun_Wink: "I welcome the flattery associated with that kind of distinction, although I must say, being consistent with what I said earlier about self-characterization of humility, that I cannot accept the compliment. " |
A couple of questions - exiting and music
1) I recall that there was a warning that the user could not exit a mission before it was completed. And that was the result when I exited last night and the mission ended unfinished. Maybe there is no work around for this, but it is a major disappointment. I, and maybe many, cannot devote long hours to complete a complicated mission in a, let's face it, game that might be challenging and engaging, but still a relaxing game. If there is a way to avoid this I think lots of us would like to know. In SH3 one could enter and leave a mission as needed for real life.
2) While on patrol I tried to turn on the phonograph from the radio room. It displayed as 'turning' but no music was produced - at least none on my machine. What did I do wrong...or what did I not do? I have lots of 1940s SH3 formatted music that I played in the original Grey Wolves version of SH3 - Edith Piaf, much German music of the 1940s, 1940s English orchestral stuff, etc.. I can upload these, but it makes sense to do so only if they actually play. Any suggestions? Archive1 |
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To help you with your audio problem I doubt that is is caused by the game. Check your connections if you use them ie: headphones. Mute and volume levels etc. Good Luck! :Kaleun_Party: |
Willow:
Thank you for the reply. I believe that I did the Save and Exit option when I tried to leave mid mission. That seemed to only let me choose Return to Base, with the warning that the mission would be ended. I'll try again and see if there is some other option although I believe you only have Save or Save and Exit, besides Return to Mission. Maybe selecting just Save and not Save and Exit is the secret. Sound - all other sounds are just fine, it is only the 'silent' phonograph with the spinning record that produces no sound. The significant music I have is in OGG format and seemed to play very well on the phonograph with the GW version of SH3. Maybe I should start another thread and just upload it for anyone to access. Again, many thanks. I'll let you know how things turn out. Archive1 |
Willow:
Ok, I have mastered the Esc/Save Exit/Game Saved Successfully/OK/Exit to Menu...And the patrol is saved. Thanks. Query re: sound - I found that I had no gramaphone sound because I had dampened the Option/Sound to nothing. So with that changed I have old 1940 records. But, I dislike keeping the 'Mood music' too. How can I get rid of that but keep the gramaphone? If I clear the sound file, but leave the gramaphone file in Data, the program crashes. Maybe I leave one OGG sound file behind in Data/Sound? Rain - the bridge crew has no auto-placed rain gear - had a long period of heavy weather, but the bridge crew was in dry day-gear throughout. I recall a MOD for heavy weather gear in the GW SH3. Available here? Finally where is a current date in the patrol shown? Looked everywhere and did not find it. Inbound messages have time but no date. Huh? Appreciate the assistance and sorry to be a pest. Archive1 |
New submarines in carrer still not available...? LSH3 2020 mod
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[SORRY FOR MY BAD ENGLISH]
Hi guys, I currently have a problem in my career about submarines... It is July 2, 1940. I currently have a type VIIB since the start of the campaign in Stralsund (training flotilla), passing by the 2nd flotilla during my second patrol and finally, the 7th flotilla. from 5 patrol, I got a message telling me that new submarines were available (IXB and VIIC). I went to the submarine management area to look and there were no submarines available (only the VIIB that I currently own). I'm already on my 11th patrol and I'm starting to doubt there's a problem. Why are there no submarines available, when they "should" be available since early 1940 like the VIIC (between February and June) ? Do i have to do any manipulation of the game files ? Or is it an internal mod problem ? If it is necessary to make a modification of the files of the game, I am a real noob XD https://www.subsim.com/radioroom/att...1&d=1632846722 |
Welcome back!
Athrosa!:Kaleun_Salute: after a long silent run!:up:
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Salu Athrosa, ericlea a traduit les instructions d'installation en français. http://www.mille-sabords.com/forum/i...=post&id=54887 Si tu veut changer le sous-marin, tu dois à chaque fois sur le "Erprobungsstelle". |
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Salut Arnd Stuke ! Merci pour ta réponse, j'ai effectué le changement de port et miracle ! ça marche ! Merci beaucoup ! |
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:Kaleun_Salute: :Kaleun_Cheers: |
A repost for an answer:
"Finally where is a current date in the patrol shown? Looked everywhere and did not find it. Inbound messages have time but no date." Archive1 |
SUPPLY SHIP
my first patrol and im in the be 39 grid. where is the supply ship located, in the middle of the grid?
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Hi Archive1 the date move your mouse cursor over the time and it show date as well sir :Kaleun_Salute:
https://www.subsim.com/radioroom/pic...ictureid=12077 |
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