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ill look at more books i got, im sure i must have more stuff, as for the 3D model... good question the whole book is in Japanese and i haven't the slightest idea about what it says, ill file up the full pics and post the download link later :up: |
Sledgehammer427
your skin : the deck looks darker between the plancks on the starboard sibe of the ship next to the tower , do you know why ?
Actually I think it looks better that way that the lighter side, it gives the impression of the gap between the plancks and that's good :up: Also : I might have to remake the uv map for the hull as well now that I've removed the original two hatches and replaced them with high res, multi parts ones :) When you think it's done, it's not ...:nope: I also like the illustrations posted by I-25, but it means I'll have to add the cylindrical hangar to the tower, plus a base, to be able to punch out those holes visible in his posted drawing... but it'll be more accurate that way. Keltos |
actually, i noticed that too, and i realised my mistake...
in my photoshop-esque program, i made a pattern of strips to use for the planks, and on that side, i accidentally double clicked...i'm such a klutz. maaaaaaybe, i'm gonna keep trying to find where the skin meets model...maybe i'll try retexturing the hull too... *sighs*immer arbeiten....:lol: |
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new UV map for hull
here, since I added two detailed hatches to replace the blunt original ones, I remade the UV map :
http://img510.imageshack.us/img510/1...emplateti3.jpg http://img510.imageshack.us/img510/j...pg/1/w1024.png the size of the hatch (lower right) will allow for some details. I hope (sledgehammer427) that the position of the other pieces will be clearer. keltos |
New hatches, uv map and texture
New texture (sledgehammer427) and new detailed hatches :
http://img510.imageshack.us/img510/2...xthatchkc4.jpg from up close : http://img80.imageshack.us/img80/309...hatchesom2.jpg http://img80.imageshack.us/img80/det...pg/1/w1024.png download link (.dat and .dds to slip in Jyunsen B folder): http://files.filefront.com/NSS+Jyuns.../fileinfo.html |
i just found something horrible
in my modeling program (misfit) i found out that the texture applies itself on the INSIDE of the model (on the hull) so i think i will just keep to modifying the texture as is rather than trying to make a completely NEW texture. i think i can see where it all happens anyways... PS. keltos, i can see the deck texture on the rudder...theres a problem. BUTi modified the rudder to match the blueprint i sent you. its not the type XVIII rudder anymore |
finished at 1:30 last night, but the rudder is a separate piece !
It sits in the .dat, is a separate model, I left the typ XVIII never got around to replace it... here's the model of the hull : no rudder !!!! http://img145.imageshack.us/img145/9265/rudderoy6.jpg so for now, if you want the most complete set : version 2.6 of Jyunsen B mod download the Nss Jyunsen B.rar on the main FF page, slip it into the Jyusen B folder to replace the hull with the new one. version 1.1 of type 22 radar mod and you are set to wait for the coming campaign. all these will be included in the 2.7 version when the new tower is done (might take a while) Keltos |
sneak peek : working on tower
As I saw from I-25's pictures that the rod antenna was in the rear well, and that there were three, I added one. I also imported 3d models of the binoculars and range finder, and made a new UV map.
http://img399.imageshack.us/img399/7704/newtowerxg1.jpg |
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ingame
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New tower
Here's the new sub with basic textures :
http://img224.imageshack.us/img224/7...nsenb27nt6.jpg http://img224.imageshack.us/img224/j...pg/1/w1024.png her new tower : http://img406.imageshack.us/img406/8414/tower27zy5.jpg another view of the tower : http://img146.imageshack.us/img146/7840/tower27bxy1.jpg the bridge view front : http://img171.imageshack.us/img171/3...dgeviewnc2.jpg same view, towards stern : http://img72.imageshack.us/img72/468...geview2ei0.jpg thanks to Sledgehammer for the new hull textures too :) keltos |
I changed the outside texture and put the one from the hull :
http://img391.imageshack.us/img391/7...nsenb27mh0.jpg I know the hangar is a bit light in color but now you can see some of its holes. the height at which the crew is placed has been fixed as well. keltos |
i saw earlier keltos01 and Sledgehammer427 were talking about holes on the hanger and i could not quite figure what you two were talking about but now i know.
Those "holes" you see are Bolts or rivets or something likewise, but not holes they stick outward;) Ill have pics up with this later |
well, i just figured out how to retexture the CT, and i have just a regular grey. however, on the free-flood holes. i see the deck texture...jeez, its like a hydra, one problem down, two more pop up
EDIT:my hull is a darker grey. keltos, can you set your tower retexture to me somehow? like PM me, and i will give you my Email addy? also, i noticed once, and a couple times after that when i surface, my entiretexture flickers, and its downright horrible |
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