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-   Silent Depth (https://www.subsim.com/radioroom/forumdisplay.php?f=265)
-   -   PC Version available! (https://www.subsim.com/radioroom/showthread.php?t=238354)

Xaron 08-17-18 09:32 AM

PC Version available!
 
Dear all,

we're very proud to announce that the PC version of our game Silent Depth is available. Currently you can get it here:

https://navalsims.itch.io/silent-depth


On Steam:
https://store.steampowered.com/app/8...ne_Simulation/


We hope you like it. Have fun and happy hunting!

:Kaleun_Salute:

agathosdaimon 08-19-18 07:12 PM

great stuff!!

agathosdaimon 08-19-18 07:15 PM

you should get it released on steam and GOG.com - especially gog as Silent Depth is to me could be the spiritual successor perhaps to Silent Service 2

Sung 08-20-18 11:39 AM

Thank you very much.
Steam and GoG will follow soon.

Xaron 08-21-18 12:54 AM

We're on Steam now! :)


https://store.steampowered.com/app/8...ne_Simulation/

Haukka81 08-21-18 04:09 AM

Pc graphics need overhaul, more polygons thank you and better textures


Sent from my iPhone using Tapatalk

Sung 08-21-18 04:34 AM

Quote:

Originally Posted by Haukka81 (Post 2565857)
Pc graphics need overhaul, more polygons thank you and better textures

Hello Haukka81 have you play it?

dsawan 08-26-18 09:55 PM

thx. awaiting the next update for planes.:Kaleun_Cheers:

Exocet 08-27-18 11:32 AM

issue with time compression on patrol map (PC)
 
Thx for creating such a sweet game! it reminds me of my old days with silent service :up:

After my first hours of gameplay, i think there could be something wrong with the time compression on the patrol map. the compression stops when any contact is in sight, but when zooming in, the contacts are about 10 miles BEHIND me. so i am supposed to have just sailed past them while time was still compressed. in order to engage those contacts, i have to turn around for somewhat 180 degrees at first and then try getting close. No chance to do this being submerged, because these ships are already heading away from me. For this reason, i would have expected the ships being to the front of me when my crew spotted them, not to the rear.

I would not complain, if this happens just sometimes. but so far, it occurred with every contact I encountered. therefore I believe it has to be fixed. :ping:

Aktungbby 08-27-18 11:20 PM

Welcome aboard!
 
Exocet!:Kaleun_Salute:

Exocet 08-28-18 01:25 PM

Thank you, Aktungbby! :Kaleun_Salute:
:Kaleun_Cheers:

Sung 08-28-18 04:25 PM

We fix this.
Many thanks.
:salute:

Exocet 08-29-18 01:32 PM

Great! Thx for your prompt reply :yeah:

Sung 08-30-18 01:37 PM

New Update: Vers. 1.2.2.107

All known issues were fixed.

dsawan 09-05-18 04:08 PM

got question; is this game moddable too; reason i ask is ia ama fan of the das boot sound mod for sh2 which i think is still here on subsim. would be nice if those sounds could be incorporated to give it realsim. Just a thought.


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