I have tried to play around with reaper7's flag a little bit in Photoshop and here is what I came up with:
http://i281.photobucket.com/albums/k.../7A_Flag_1.jpg @TheGarkWraith if you want to I can email you the file to use with your mod (and create any 2nd flag you want to) @reaper7 i have your "reaper" flag done same way so I can email you both files if interested looks like this: http://i281.photobucket.com/albums/k.../7A_Flag_2.jpg |
I'll take whatever flags you all want to give. I'll include them all in the \Flags folder of the mod. Glad to see you all liking this one :up: Hope to have the SH5 AI flags imported into the mod here soon.
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The worn flag definitely looks good.
Now all we need are pennants. :DL |
Excellent work :up:
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does this mean that we will also see pennants? Because in sh-3 it was called flags & pennants.
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I've created some flags for use in TheDarkWraiths Flag Mod.
These were inspired from Conus00 who supplied me with his textures for creating flags. While I've recreated my own textures and not used conus00 textures, I would have not gotting mine anywhere as good without his help. :up: These are mostly based on German Navy flags thru the times. Also 2 non Germany Navy flags included for fun. :D (These are not worn versions. Can be done if wanted.) http://www.subsim.com/radioroom/down...-flags_BT0.jpg Free for use by all, can be included with Mods (Please Credit where due ;)). To use, just rename them to correspond to those in TheDarkWraiths Mod and replace. DOWNLOAD: http://www.subsim.com/radioroom/down...o=file&id=1714 |
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There located here http://www.subsim.com/radioroom/down...o=file&id=1714 Any luck on the Animation side of things? :up: |
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You good with 3D modeler like 3DS Max, Maya, Blender, Wings3D, etc? If so, I can send you the keyframes and directions on what they need to be resized to which will speed this mod up. I'm just swamped with work. Just to give you an idea here, the current animation used for the flags has 25 keyframes. The SH5 AI flags have 100 keyframes :o |
v0.0.2 released. Changes were enabling the alpha channel of the flags and giving the flags different animations. See post #1 for details. Still currently only available for VIIA player sub.
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