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-   -   German U-Boats Compilation (https://www.subsim.com/radioroom/showthread.php?t=214215)

lederhosen 08-20-17 04:29 AM

any way to remove the Flotilla emblem on the front of the Turm?

Anvar1061 08-20-17 09:57 AM

Quote:

Originally Posted by lederhosen (Post 2507532)
any way to remove the Flotilla emblem on the front of the Turm?

S3Ditor

nik112 08-20-17 11:56 AM

Hi
Are there skins for IXD2?

Cheers

darkdrone 09-05-17 01:14 AM

great mod the models are unreal etc etc....now i'm having a problem with the Type 9 boats, the sensors seem to be off ( visual mainly) my Type 9 visual has about 2 KM or less, i've installed all the fixes, etc yet i keep getting bombed due to low visual detection

My mod list
FM_NewInterior v2.1D
GWX - 16km Atmosphere
GWX - Alternate Loadscreen - Full Circle
GWX - Lite Harbor Traffic
GWX - Main movie - 'Das Boot'
GWX - VIIC41 Player Sub
WBs Renown Replacement
GWX - Captain America's Officer Icons
Torpedo damage Final ver2.0
Convoy-Routes on Map - BL!TZKR!EG Edition
Skin u-123
Rbs_SH4_effects_GWX_30_71
Rbs1_SH4_Effects_GWX_30_71
GWX - Late War Sensors Snorkel Antennas
FixAllSubGWX
TKSS18 German U-Boats Compilation

suggestions ? i'd love to keep this mod but i don't like getting sunk:03:

Anvar1061 09-13-17 02:21 AM

Help is needed. U-boat VIIC - there is no air duct on the Turm III from the snorkel.
https://pp.userapi.com/c841427/v8414...zPSv9WqYSc.jpg

Anvar1061 09-28-17 09:50 PM

Appears only in 1945. And need with the advent of snorkel 01011944. In the eqp and Basic look - not find.
https://pp.userapi.com/c841325/v8413...eOFiNbCnro.jpg

Niume 10-30-17 02:31 PM

Okay Noticed a problem when installing this mod,

Before installing this mod i have 60-100 fps at 2048 time comppresion
but then I install this mod it goes down to 5fps !. I don't think is this normal to drop the compression what low. Please help

Any idea how to fix?

Thanks in Advance

Niume 11-01-17 12:33 PM

but only with type VIIC others are fine

lederhosen 11-06-17 02:31 AM

Salute

hydrophone bug ???
When I start a patrol and jump to hydrophone station I can manually search for targets. Save game later and start again next day. Now I can't do what I did the other day. My SO is able to search for sound contacts but I can't. Also it seems that aircraft detection from the bridge is almost useless.

danke

Anvar1061 11-06-17 05:52 AM

Quote:

Originally Posted by lederhosen (Post 2523748)

hydrophone bug ???

Have you ever tried to go deeper?
http://www.subsim.com/radioroom/imag...Periskop-1.gif

lederhosen 11-06-17 06:11 AM

I dive to 30m then go to have a listen

lederhosen 11-12-17 04:17 AM

anyone notice this in the new WAC5?

Niume 11-12-17 06:23 AM

I had similliar problem I think what H.SIE patch is the problem I reccomend turning off the hydrophone fix

lederhosen 12-01-17 07:57 AM

So it seems, after many mods files moving, that the AI U-Boats Compilation is the one causing this. Running without this one and all works fine.

pan31geo 12-14-17 07:39 PM

GWX
 
Hello all,

Sorry if this was answered already but just found this mod and I want to ask if it is compatible with GWX. Is there a specific order we need to have in the enabled mod list?


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