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-   -   [REL] Solution Solver 2.3 (https://www.subsim.com/radioroom/showthread.php?t=240575)

Gali 05-22-19 06:29 AM

Awesone ! I would have liked to be able, in "AOB finder" when I save by pressing the + , the dimensions of the boat ... Alas it is necessary to reenter those dimensions each time .... Great tool anyway :Kaleun_Thumbs_Up:

gutted 05-24-19 05:57 PM

Quote:

Originally Posted by Gali (Post 2610725)
Awesone ! I would have liked to be able, in "AOB finder" when I save by pressing the + , the dimensions of the boat ... Alas it is necessary to reenter those dimensions each time .... Great tool anyway :Kaleun_Thumbs_Up:

It does save them, thats the whole purpose of the feature.

Pushing the + sign adds a new contact to the list. It starts the contact off with the same dimensions that was currently displayed (ie. dimensions of the previously selected ship). Once you enter the new dimensions on any selected contact it remembers them for that contact.

Summary:
Push the + sign button to add a new contact, then enter its dimensions. It is now saved for that contact. Everytime you reselect that contact, the dimensions for that ship will be called up.

Gali 05-25-19 01:37 PM

No it doesn't for me ... I run windows 7 64bits , application with admistrator rights and all security checked .... I don"t understand .. v2.3.2.0 How do you call the save boat ? Just clicking on it ? No still the last dimension entered ...

Aktungbby 05-25-19 01:41 PM

welcome aboard!
 
Gali!:Kaleun_Salute: AFTER A TEN YEAR SILENT RUN!

ceh 05-25-19 01:50 PM

Quote:

Originally Posted by Gali (Post 2611334)
No still the last dimension entered ...

Are you talking about ship measurements in meters, or degrees on the periscope?

Gali 05-27-19 06:43 AM

Ooops yeah it works, i feel confused... what i was doing is enter new dimensions on a selected already save ship, then the datas changed .....:k_confused:
Now i'm ready for 150k !!!
:Kaleun_Cheers:

birkenmoped 06-04-19 04:34 PM

Hello gutted! Thanks for your work and this great tool! :Kaleun_Thumbs_Up:

A dream would be a "Solution Solver" version for tablets like iPad. The handling would be very similar to a real "disc" and you wouldn't have to play in window mode or tab out to use it. :arrgh!:

ceh 06-04-19 07:04 PM

Hehe, true... I went so far as to set up a virtual machine with Solver running on it, and then remote-desktop onto the VM from my tablet :)

Didn't work too well, touch/rightclick issues :(

gutted 06-04-19 11:20 PM

Quote:

Originally Posted by birkenmoped (Post 2612857)
A dream would be a "Solution Solver" version for tablets like iPad.

With a grand total of zero donations... i wouldn't hold your breath for one. Though if i ever do, it would be on android or surface because A) I dont own a mac. And B) I never will own a mac, so an IPad version is never going to happen.

birkenmoped 06-05-19 11:44 AM

Oh, I'm sorry about zero donation. Then I guess I'll put something in the developer's coffee/beer cash box. I thought, the others (TM) have already done this generously! :oops:


:Kaleun_Cheers:

gutted 06-20-19 02:05 AM

Very slight update.

Was looking into a DPI scaling issue and noticed that the new Periscope Solver control would pointlessly redraw itself whenever the mouse moved even if no mouse buttons were held down. Sounds minor, but after noticing the misplaced Render() call.. it was bugging me. The only way YOU would have ever noticed it yourself is if you somehow had task manager open and saw GPU activity when moving your mouse across the control with no buttons held down.

New version is 2.3.3

kaptnkrunch 07-30-19 08:59 PM

Dumb Question
 
ok.. so tried running this on Win 10 and in compatibility mode Win 8 .. cannot get it to run.. any ideas? Thanks!!

birkenmoped 07-31-19 09:33 AM

No probs on Win10 on my side.

Do you checked:

Requirements:
A graphics card that is not a potato.

Since this is a .NET app written in C#, i used some Managed components of DirectX to render the dials for speed. Not all DirectX installers come with those components. So you may or may not need to run the full directX web installer to get them if they are missing from your system.

DirectX End-User Runtime Web Installer



See also first Posting

We needed to install this first on a Win10 Tablet...

kaptnkrunch 07-31-19 09:50 AM

Quote:

Originally Posted by birkenmoped (Post 2620954)
No probs on Win10 on my side.

Do you checked:

Requirements:
A graphics card that is not a potato.

Since this is a .NET app written in C#, i used some Managed components of DirectX to render the dials for speed. Not all DirectX installers come with those components. So you may or may not need to run the full directX web installer to get them if they are missing from your system.

DirectX End-User Runtime Web Installer



See also first Posting

We needed to install this first on a Win10 Tablet...


I saw that.. graphics is new GForce.. I will check DirectX install. The computer I have is less than 30 days old.. latest Win 10 updates..

birkenmoped 07-31-19 10:00 AM

My gaming computer had probably already installed all important DirectX components through various game installations. So I had no problems running the Solution Solver.

On the "virgin" Win10 Tablet, the DirectX web installer was necessary, although I assumed that DirectX was delivered completely with Windows 10!


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