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-   -   Torpedo Attacks (https://www.subsim.com/radioroom/showthread.php?t=245428)

Faideeeeeee21 06-05-20 07:35 PM

Torpedo Attacks
 
Hey everyone, i have been playing this game for a while now and "Iīve figured out" most thing (navigation, how to give orders, when to go evasive and escape ASW ships....) , but thers something that im not too good at ,I just canīt wrap my head arround: torpedo attacks.
I have my game running at 86% realism and i like it like that, but I just donīt know how to topedo a ship, even if it is a still target and the sea is calm.

Iīm running these mods:
-Grey Wolves Expansion
-Sh3 Commander
-Thomsen's Sound Pack V3.2cg
-Rbs1_SH4_Effects_GWX_30_71
-M.E.P v6
-TKSS18 German U-Boats Compilation No Eagle
-German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
-FixAllSubGWX
-ARB WideGui 1920x1080 V3
-M.E.P v6- VisualSensors for GWX3
-H.sie Hard-coded fixes.

I "mostly" now how to set up the shoot;identify the target, do the rangefinding,check the speed,and find the angle on bow...
But i must be doing something wrong, as my torpedoes always miss.
If you can give me some advice or point me towards a video I would be very thankfull.

But anyway, thanks for reading and any help is apreciated :Kaleun_Thumbs_Up:

John Pancoast 06-05-20 10:25 PM

Quote:

Originally Posted by Faideeeeeee21 (Post 2675747)
Hey everyone, i have been playing this game for a while now and "Iīve figured out" most thing (navigation, how to give orders, when to go evasive and escape ASW ships....) , but thers something that im not too good at ,I just canīt wrap my head arround: torpedo attacks.
I have my game running at 86% realism and i like it like that, but I just donīt know how to topedo a ship, even if it is a still target and the sea is calm.

Iīm running these mods:
-Grey Wolves Expansion
-Sh3 Commander
-Thomsen's Sound Pack V3.2cg
-Rbs1_SH4_Effects_GWX_30_71
-M.E.P v6
-TKSS18 German U-Boats Compilation No Eagle
-German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
-FixAllSubGWX
-ARB WideGui 1920x1080 V3
-M.E.P v6- VisualSensors for GWX3
-H.sie Hard-coded fixes.

I "mostly" now how to set up the shoot;identify the target, do the rangefinding,check the speed,and find the angle on bow...
But i must be doing something wrong, as my torpedoes always miss.
If you can give me some advice or point me towards a video I would be very thankfull.

But anyway, thanks for reading and any help is apreciated :Kaleun_Thumbs_Up:

H.sie's patch has a torpedo error section to it. Details are in his readme. You have to set the depth of your torpedo .4 x the windspeed or risk them running to deep.
I.e., windspeed of 10 mps, your torpedoes need to be set at just over 4 meters deep.
Also, do like the real guys did; keep it simple. Do 90 aob attacks where all you then need is target speed and you're set.

bstanko6 06-06-20 12:54 AM

Click my signature. I have many videos on manual targeting for SH3 & 5. All work.

Faideeeeeee21 06-06-20 09:30 AM

Quote:

Originally Posted by John Pancoast (Post 2675763)
H.sie's patch has a torpedo error section to it. Details are in his readme. You have to set the depth of your torpedo .4 x the windspeed or risk them running to deep.
I.e., windspeed of 10 mps, your torpedoes need to be set at just over 4 meters deep.
Also, do like the real guys did; keep it simple. Do 90 aob attacks where all you then need is target speed and you're set.

Yeah, i didnt always set the torpedo depth and when i did i had ni idea if I was doing it correvctly,so thanks a lot!

John Pancoast 06-06-20 09:31 AM

Quote:

Originally Posted by Faideeeeeee21 (Post 2675860)
Yeah, i didnt always set the torpedo depth and when i did i had ni idea if I was doing it correvctly,so thanks a lot!

:up: That should solve a lot of things for you.

Faideeeeeee21 06-06-20 09:32 AM

Quote:

Originally Posted by bstanko6 (Post 2675777)
Click my signature. I have many videos on manual targeting for SH3 & 5. All work.

Thanks, these are some great videos videos !


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