Hey Onealex, how about upgrading your lifeboat and ship cargoes to be more wac-like?
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A possible workaround for that... Offer the wac cargo up as a, say.. add on mod pack, with your work. Which then leaves it up to the individual to ad it in or not.. :hmmm: entirely the users choice. Thereby freeing you up to not include it in your own set up.. if you so chose to not want to. As for Me, I kind of lighten the load, with just keeping the English text & keep the German voices from it. At least the last version of your SH3 GWX set up, that is.. am working on grabbing the latest one, as is. Just a suggestion. :yep: M. M. :Kaleun_Salute: |
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If by that, you're meaning of having both German text, as well as the voices.. I, for 1 would tend to agree... that is, with the caveat.. if you can read as well as understand verbally, German. :yep: Which, sadly.. I don't. I do understand a few.. & very few, at that, words in German. :doh: Due to that, is why I just go with the German voices, whilst using the English sub text. That way, My poor ol' dusty, dented, rusty HD of a brain, can manage to keep up with it all.. :up: I for 1, don't say that all have to follow the course of action that I do.. as I know there are those that well can follow along.. & more power to them, that can. :yep: I'm just not 1 of them... :o :oops: :timeout: :hmmm: :doh: And, that also applies to Russian or what ever is the correct definition for their language.. over there, which is a vast big, area... :o :shucks: :yep: No offence, OneAlex.. I hope you do understand where I am coming from here.. & if I did, can only apologize.. just explaining, in as best a manner as I can, & as politely as possible. :yep: M. M. :Kaleun_Salute: |
As for me German voices are for atmosphere. Player has a duplicate text on English/Russian. This is enough to play this game. However I really want to add a german localization but I can't translate all files because I don't speak German. And I don't see German players who want comletely translate all text into German language (including radio messages)...
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I just wanted to say that the language spoken in the game corresponds to the building that we order ... now you are free to choose the languages of the menu ... here we like to authenticate it no !!! I think we have to let alex pursue his quest ...! while instilling proposals ... he is free to implement them or not ... because at the moment it is one of the best mods ... which moreover is updated all the time; I hope that this year it will be rewarded ... :up::salute: |
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On those salient points.. am in complete agreement.. which was why I mentioned of it being a suggested option, to consider.. or not. I hope that OneAlex will take it in the spirit of assistance My suggestion was forwarded as... & Yes, He is free to consider it.. or not.. :yep: :shucks: :up: It is My hope, that He will.. but, again.. that's entirely in His ball park, as it were to do so or not. M. M. :Kaleun_Salute: |
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Alex, One little problem came up when playing my first careen in Onealex V1.46...
Started new career in Flotilla Weddigen /Sep 1939 - Departed Sep01 and returned to Kiel Sep29. So far no problems. When I am back in the SH3 Commander main menu, I click on "Click For available action" menu and then on the first option "Update your personnel File" and this message pops up: https://i.postimg.cc/ryRZT1Xp/Screenshot-15-1.jpg This never happened to me in any other prior versions.... Any ideas? How can this be solved in order to se the patrol log and all the info of the patrol? What could be the reason of this malfunction and why? I am doing everything exactly as I used to do in V1.45, V1.44, V1.43 and so on... :hmmm: Thanks a lot for your help... :up: |
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In which folder do I find the radio messages
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Got your suggestion and 2 other possible solutions to try. I will let yuou know which one works best! :salute: |
Alex, Is there a chance to have the gyro compass in VIIC conning towers? I know the IX 1,2 and 3 have them but not the towers for the VIIC. :hmmm:
Thanks for your reply! :up: |
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Is there a way to increase the number of depth charges carried by escorts? Because right now (end of '39) they run out of depth charges after an hour or so and then they just follow you without dropping anything.
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Has anyone got mousewheel zoom working for the external Ship Camera (key <) view?
It's a proper 'telephoto' zoom, not like moving the camera in/out with cursor arrow keys which produces a distorted perspective, close in. No amount of checking the keys are set in commands-eng.cfg or swapping in camera.dat, .val or camerabehaviour/cameramanager files seems to make any difference at all. |
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