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New version has been uploaded.
GWX Onealex Edition v1.46 - changelog: 1. Added drifting mines to the game and the campaign in the Atlantic Ocean (3D model from KSD II). 2. The dates of the appearance of the Lee searchlight are set to the historical data. 3. Fixed a bug when the crew of the U-boat was visible through the scuppers (type 9 submarines) 4. Correction of the system of awards and promotion in rank. 5. Correction of radiograms. 6. Correction of the ranks of the Kriegsmarine. 7. Correction of radar detectors. 8. Correction of speed of airplanes. 9. Minor fixes. |
Hello, how can I change the crew for bad weather?
:Kaleun_Salute: |
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2 Just move crew to the compartment and then move back to the watch station |
Many Thanks
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Alex, could you please tell me what are the Lee searchlights? Where are they? Planes? Ships?
Thanks for the info! :up: |
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http://ww2f.com/threads/the-leigh-light.48151/ M. M. :Kaleun_Salute: |
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Thanks a lot for the info, M.M.! :Kaleun_Thumbs_Up: |
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M. M. :Kaleun_Salute: |
No zoom
In the ship camera view (Key <), is the Zoom function (mousewheel, #73 in Commands_en.cfg) working for anyone?
It's listed in-game by F1, but the mousewheel doesn't zoom the view. I'm not referring to the ability to move the camera closer via up/down arrow, which isn't zooming and as the camera comes closer, produces a rather distorted perspective. It's ultimately a matter of taste but at the minute, it's like taking a portrait photo while using a wide-angle lens instead of the preferred short telephoto. The former is fine for 'landscape'-type views which emphasise your boat in is wider environment; but the latter is better if you want a view which emphasises the boat (and we have some lovely boats in this mod). I've tried copying across various combinations of the camera-related files (starting with cameras.dat) from other installs where the zoom function works properly; no joy. I installed OneAlex by unzipping the complete archive to a new folder outside Program Files (x86) (not onto an existing SH3 install) and used Multi SH3 to create a fresh folder for the career etc files in My Documents, and all else seems fine (it's a great mod). I've Pm'ed the author and know of one other user who has the same issue; but it would be good to know if this is a universal situation or if anyone who is bothered by the lack of this zoom function has a fix. |
https://www.subsim.com/radioroom/ima...aleun_Wink.gif
[Cmd70] Name=Cam_zoom_in Ctxt=1,2 Key0=0x05,Rc,"Ctl M.wheel" [Cmd71] Name=Cam_zoom_out Ctxt=1 [Cmd72] Name=Cam_zoom_cycle Ctxt=1,2 Key0=0x09,,"Tab" [Cmd73] Name=Cam_wheel_zoom Ctxt=1,2 Key0=0x05,R,"M.wheel" |
about premature explosion of torpedo
februar 1940 I sneak up in Scapa Flow at night but torpedo even with rigth depth settings just explode premature....6 torpedo waste and destroyer chasing me...Frustrating for me:wah:.... Is this according to instructions
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Thanks Anvar. But zoom still doesn't work. Weird. There isn't a Commands_en.cfg anywhere other than in SH3/data/cfg so its not as if I'm editing the wrong file.
I have the same entries for 73 and 74 in my other, GWX install (except just Context 1) and zoom is fine there. Even copying those entries over to OneAlex install's Commands_en.cfg didn't work. I tried copying over also any file with 'Camera' in it, one at a time, no joy. It was like they were being ignored. The same 'Key' line is used in three other assignments unrelated to zoom, but those lines are commented out, so there can't be a conflict. Strange. A second player on SimHQ to whom I recommended this mod has also confirmed mousewheel zoom, tho listed in-game under F1, doesn't work for them, either. |
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If I understood correctly, try this mod- Ultimate ObjectView Camerav1.0, in the Plisskens archive https://www.subsim.com/radioroom/sho...171019&page=26 , author Rubini or Zoomable free camera from MEPv6,for example |
This fix corrects dials, instruments and text. Also fonts have ben slightly changed. Attack Disc Handbook has been added to ducumentation folder. The main link has been updated.
https://drive.google.com/file/d/1kf4...ew?usp=sharing |
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I see that at one point, mousewheel commands to rotate the sonar and radar were added, but these are commented out in Commands_en.cfg, so I assume do not conflict with the mousewheel being assigned to zoom: [Cmd132] Name=Sonar_rotate Ctxt=1 ;Key0=0x05,R,"M.wheel" [Cmd133] Name=Radar_rotate Ctxt=1 ;Key0=0x05,R,"M.wheel" [Cmd146] Name=Change_hydrophone_volume Ctxt=1 ;Key0=0x05,Rs,"shift+M.wheel" I wonder if adding these commands involved knocking out mousewheel zoom, somewhere else... Has anyone got a working mousewheel zoom in the Ship Camera with this mod? |
Thank you Onealex! What a nice setup, one glick install and play, no problem! Corse i have the sh3 cd and the patch and stuff, but to get it this easy and beutiful is wonderful, thanks again! Regards from Northland, Sweden.
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Have just departed Lorient in U-105 in my first serious patrol in this mod and it's very impressive!
https://www.mediafire.com/convkey/40...k7ct9kixzg.jpg https://www.mediafire.com/convkey/d9...ga287if1zg.jpg https://www.mediafire.com/convkey/87...usmcy3dzzg.jpg https://www.mediafire.com/convkey/4c...pzzhqndrzg.jpg The only thing I'm missing is the ability to mousewheel zoom in the Ship Camera view. |
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