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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   German U-Boats Compilation (https://www.subsim.com/radioroom/showthread.php?t=214215)

pedalboat 12-05-14 09:16 AM

Lovely skins and even better looking if I use SweetFX.

By the way, I play SH3 with a CRT monitor at 1152x864, but with SweetFX the resolution switches back to 1024x768.
My d3d9.cfg starts with this:
; DX9res Settings
; by Kegetys <kegetys@dnainternet.net>

; Note that this config is reloaded on device reset, so you can task switch out
; of the game, change settings from this file and then return

[config]
; ResX: Horizontal resolution setting
; ResY: Vertical resolution setting
; useFiltering: Use linear filtering for UI elements
; enableScreenshots: Hook printscreen keypress to save TGA screenshot

resX=1152
resY=864
useFiltering=1
enableScreenshots=1
screenshotPath=.
and also there is a d3d9.dll from SweetFX (8-8-2012, 170.496 bytes),
but the game is now as I said 1024x768 (even the screenshots, now they are in BMP by default?) Even AA4X in my ATI 7870 2GB makes the game look a bit jaggy at 1024x768.
Any solution to this in order to get my 1152x864 res back again or even to get widescreen resolution if I buy a widescreen monitor?
You know, the game looks so nice with SweetFX. Pity.

Fubar2Niner 01-11-15 09:39 AM

@Ahnenerbe

Just about to install the SH3Commander skin pack, thank you my friend, the U-Boats are awesome. :salute:

Best regards.

Fubar2Niner

álvaro 01-18-15 12:23 PM

Use of the U-boats Compilation in NYGM
 
@ Ahnenerbe,

hello, I wanted to say a couple of things, first is to thank the great work in compiling of these wonderful U-boats. The second was to ask if they can be used in NYGM next to "nygm_hires_submarines" of Stiebler. Will there be any conflict ?. a greeting

radiator 01-31-15 03:54 PM

Guys, anyone have the same problem with the radar FuMO-29? Why antenna is displayed on the hull? How to fix it?
And one more thing - the icons of radio operator are not active... I used the stock SH3 + German U-Boats Compilation, nothing more:

http://images.vfl.ru/ii/1418413557/6968a6c3/7204686.bmp

radiator 02-01-15 04:36 PM

Hey, I think I found something on this subject:

"Я поначалу упустил в компиляции тот факт, что радары должным образом не становятся на место..."
"I first missed in compilation that fact that a radar properly doesn't become into place..."
(http://www.subsim.com/radioroom/show...0&postcount=12)

"Насколько я припоминаю, ещё весной на сухом после основной компиляции по лодкам я выкладывал фикс для радаров..."
"As far as I can remember, even in the spring after the main compilation I put to radar fix on the Sykhoi forum..."
(http://www.subsim.com/radioroom/show...30&postcount=6)

Guys, anyone have this fix?

radiator 02-03-15 05:47 PM

I can't understand - really nobody uses this compilation??
Or you do not use radar at sea?? Oh, guys, I was hoping for your help...

drakkhen20 02-03-15 09:30 PM

theres actually a post somewhere in here about fixing that or attempting to at least. ill find the link if I can to the post. :hmmm:

drakkhen20 02-03-15 09:31 PM

yep, here it is.

http://www.subsim.com/radioroom/showthread.php?t=217157

radiator 02-04-15 05:02 PM

Quote:

Originally Posted by drakkhen20 (Post 2284226)

Run ''FMO_30_UpDown_final'' over ''German U-Boats Compilation'' - didn't become better. Actually this mod couldn't fix anything, because it was done long before ''German U-Boats Compilation'' and only for radar FuMO-30. In order to solve the problem with the radar FuMO-29 we need the Original Radar Fix for ''German U-Boats Compilation'', about which wrote in another topic author. The question is why the author hasn't posted a link to this radar fix in the main topic, if without this radars are displayed incorrectly? The author doesn't respond to private messages, any thoughts on solving the problem? Or maybe someone has no such problem?

http://images.vfl.ru/ii/1423086981/e36a3a47/7686734.jpg

radiator 02-05-15 04:56 PM

Guys, I have a good news!
The author sent the necessary fix!
Now radar FuMO-29 display correctly.
Download the hotfix:
https://yadi.sk/d/QNnpeuk7eVYZq

http://images.vfl.ru/ii/1423173697/70bd781d/7696377.jpg

Fubar2Niner 02-06-15 10:00 AM

Many thanks radiator :salute:

Best regards.
Fubar2Niner

pedalboat 02-06-15 11:50 AM

Now after applying the fix for radar FuMO-29 I go to mission Gibraltar and if I choose type VII for year 1944 I get the message: radar destroyed.
That didn't happen to me before the fix.

radiator 02-06-15 04:16 PM

Quote:

Originally Posted by pedalboat (Post 2285029)
Now after applying the fix for radar FuMO-29 I go to mission Gibraltar and if I choose type VII for year 1944 I get the message: radar destroyed.
That didn't happen to me before the fix.

Yes, the problem with radar doesn't completely solved.
In 1944, the radar is not active. In 1943 active, but doesn't see the enemy.
Let's wait for the decision from the author.

La vache 05-01-15 10:24 AM

Thanks Ahnenerbe for your compilation.
I fixed FuMO 29 Gema for type VII and IX, and KDB rotation.
Instead of using FuMO29_radar_fix
regards

German U-Boats Compilation FuMO_Fix_SNS

pedalboat 05-05-15 09:40 AM

Thanks La vache.
Haven't tested thoroughly, but at least the problem mentioned in post#32 is now gone.

Meridian 08-05-15 04:11 AM

Hi all,

Need some clarification:

The first post lists "TKSS18 German U-Boats Compilation" part one and two.

Part two has less files than part one but the files that are there are exactly the same as in part one.

What's the point of part two? or was there a mix up in the uploads?

JCWolf 09-04-15 03:39 PM

I guess the Mod its divided in 2 parts matey..hit the first to unpack everything...

JCWolf 09-04-15 06:13 PM

His this Mod

http://www.subsim.com/radioroom/showthread.php?t=212557




included in this compilation????

Anvar1061 09-05-15 10:47 AM

Quote:

Originally Posted by JCWolf (Post 2342059)
His this Mod

http://www.subsim.com/radioroom/showthread.php?t=212557




included in this compilation????

SSS
No. It is not finished yet.

Ahnenerbe 09-05-15 11:24 AM

Quote:

Originally Posted by JCWolf (Post 2342059)
His this Mod

http://www.subsim.com/radioroom/showthread.php?t=212557




included in this compilation????

For myself, I did something that gave Alex Wise, but due to the fact that not all the turms are ready to VIIC, I never publish, the more it is still a beta test.


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