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-   -   LWMAI Mod Petropavlosk US Automatic Failure Fix (https://www.subsim.com/radioroom/showthread.php?t=210729)

Hinrich Schwab 01-21-14 12:51 PM

LWMAI Mod Petropavlosk US Automatic Failure Fix
 
If this fix has been posted elsewhere, I apologize. For those who are new to both Dangerous Waters and Molon Labe's LWAMI Mod, playing the Americans in the first mission is non-winnable because of the changes made by the mod, as indicated in the Compatibility Notes. Specifically, the OSCAR's towed array will now pick up the LOS ANGELES class boat from the beginning because it is running too fast. To fix this issue, go into the mission editor and open the Petropavlosk campaign mission. Select the LOS ANGELES class submarine and change its speed from 5 knots to 3 knots. Save the file. When the mission begins, it now plays the way it was intended as the LOS ANGELES class boat is now running slow enough to avoid the OSCAR's more accurate sensor package.


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