Shells of Fury Mod List
For the moment it's just a list of authors and what they've done. Later I'll sort into categories.
Please add information about mods to the thread and they can be added to the list. DerSchmutt "U-Boote Kurs West!"-MoMod Bundle Download: Link updated on Oct 25 2008 http://www.mediafire.com/?sharekey=0...db6fb9a8902bda ENSIGNCROW Ship ID book in PDF format http://www.mediafire.com/?wzizdnek6ld HITMAN'S MODS MODIFIED CONTROL ROOM WITH PERISCOPE RETICLE http://www.mediafire.com/?ebluzeuzz2o CHOCKS MODS Periscope http://www.mediafire.com/download.php?dzmprpgjeju MG small reticule http://www.mediafire.com/download.php?7mjc7y7sms3 Torpedo solution pdf http://www.mediafire.com/download.php?6dcmzll1u5j To install the replacement periscope or MG reticule, place the texture in your SOF textures folder, but back up the original first before you do! CBs MODS Tons of notes and examples on scripting in CB's posts in this thread http://www.subsim.com/radioroom/showthread.php?t=120872 Also see this site http://www.ebort2.co.uk/ - The mods below are not direct links. Please use the link immediately above to reach CB’s site SOF NEW RANDOM EARLY WAR CAMPAIGN simply enter exit then reload each campaign mission to randomise the mission scripting SOF NEW RANDOM CAMPAIGN AS ABOVE BUT WITH CHANGING WEATHER ADDITIONS simply enter exit then reload each campaign mission to randomise the mission scripting SOF NEW RANDOM CAMPAIGN AS ABOVE BUT WITH CHANGING WEATHER ADDITIONS simply enter exit then reload each campaign mission to randomise the mission scripting ENHANCED CONTROL ROOM SCREEN ALTERNATE WAVE ANIMATION AND WEATHER FILE ALTERNATE SEA TEXTURE v1 VOICE PACK 1 -ADDING CREW VOICES TO SOME COMMANDS EXAMPLE USCHULE1 MISSION adding aircraft to missions EXAMPLE USCHULE1 MISSION adding escorted vessels to missions EXAMPLE USCHULE2 MISSION adding escorted vessels to a full campaign style patrol EXAMPLE FULL PATROL adding aircraft and dynamic radio messages to missions EXAMPLE FULL PATROL 2 adding aircraft and dynamic radio messages to missions 2 DER SCHMUTT MODS #1 VOICE AND SOUND 1.) German language voices to most commands and events. 2.) A reloading sound for the deck cannon. http://files.filefront.com/SoF+VS1zi.../fileinfo.html #2 SHIPS DATA MOD This mod will set max. speed and weight of all warships to values of historical origin. Max. speed of all other vessels will be decreased to realistic values. Datafile with new values included. http://files.filefront.com/SoF+Ships.../fileinfo.html SUBSIM Shells of Fury review by Horsa http://www.subsim.com/ssr/fastattack...400__small.jpg |
You guys are making it awfully hard not to purchase this game. Keep up the good work.
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Thanks nikimcbee :up:
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I don't know what the answer to this is. The text looks black on my screen . What's the trick ? :-?
It seems to be where I use MS Word to compile something. Is this why nobody ever reads my posts ? .... oh no wait .... that's because they're boring ;) |
You must have a light-background forum skin then. I guess the others, like me, use a dark grey background for the subsim forums. :hmm:
PS - I'm wondering what CB means by "exiting then reloading" the campaign to activate the scripting? Got the game and plan to start a campaign shortly! Also, I've looked at the files and they tell me very little so far; but if anyone's got a project in this and need some menial scripting labour - I'll be at your service! I only just got the game but I see the potential already. |
This is the thread with all the current knowledge of scripting. Its all jumbled into a very long thread because for a while this was the SOF forum
http://www.subsim.com/radioroom/showthread.php?t=120872 |
Here are three mods that I did a while ago, the first is a tweek of the 'scope to make it look more interesting and slightly dirty:
http://i78.photobucket.com/albums/j1...ettingline.jpg Next you have a smaller pipper on the MG: http://i78.photobucket.com/albums/j1...MGretucule.jpg Last you have a torpedo calculation chart, which I believe CB used as the basis for his in game mod with this data, but this is the original printable pdf version so you can stick it on your wall, should you wish: http://i78.photobucket.com/albums/j1...utionChart.jpg These are part of a larger mod package I am working on, but since we have this new thread, I thought I'd stick em on here to get the ball rolling a bit. You can find them here: Periscope http://www.mediafire.com/download.php?dzmprpgjeju MG small reticule http://www.mediafire.com/download.php?7mjc7y7sms3 Torpedo solution pdf http://www.mediafire.com/download.php?6dcmzll1u5j To install the replacement periscope or MG reticule, place the texture in your SOF textures folder, but back up the original first before you do! :D Chock |
Nice work horsa and Chock!
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Dear guys,
I have created 2 mods for SOF. #1 Voice and sound: This mod adds: 1.) German language voices to most commands and events. 2.) A reloading sound for the deck cannon. #2 Ships mod This mod will set max. speed and weight of all warships to values of historical origin. Max. speed of all other vessels will be decreased to realistic values. Datafile with new values included. Both come with english language readme. Download @Filefront.com http://files.filefront.com/SoF+VS1zi.../fileinfo.html http://files.filefront.com/SoF+Ships.../fileinfo.html both: http://browse.files.filefront.com/19...owsefiles.html Greets |
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Thanks Der Schmutt.
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Great work :p
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Just got SOF this morning and will try out the MODS...... :up:
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I've no voices in SOF
I've dowloaded and installed Voice pack1 from CB'S :up: but I've no voices what I've done wrong ???
TIA |
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