ColdWarSubmarineSimulator
So, finally I have also my own indie project - similar like my favorite sim "RedStormRising".
If you like, visit my Blog, which includes also a youtube video about its current state. Any feedback is welcome :). |
Very nice what you already obtained!
The "lost contact" message is something I would like in the SA series... I wonder why it's been omitted ? |
Been along time since i played Red Storm Rising and it will be nice with a updated game inspired by it. I work on my own hobby sim so we might swap ideas in the future :).
Cool sonar display :). |
@Nexus7: Yes, that it is strange and it is not tough at all to implement such notifications.
@vimza Sure, we might exchange ideas :) |
Hawk66, do you have any good links to guides that describe how the sonar display works and how it is used?
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Been thinking about a way to support two or more player controlling the same submarine in my game and a Sonar/Radar station would make sense. See if i can create some activities that seems fun enough for it to work.
Any idea when we can see a first alpha version of your sim :)? |
Alpha ?
Far, far away ;)...seriously I would like to do this full-time but then who pays my bills ;)...and you cannot sit from the morning to late night in front of the PC... My roadmap for the next months is - adding Towed Array (starting this week) - adding Narrowband Sonar - adding TMA, read only If then people want to help by testing/giving feedback, I simply release a develop snapshot...but this will not be anything in terms of a 'game'. |
Cool, let me know when you need some testing/feedback then :).
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Go on! A "new" RSR sounds amazing to me...
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Yup... Next update will include an updated BB sonar + Towed array...
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Update: Towed array is now working, together with other changes. Just check out my blog if you are interested in the details.
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Looked at you blog and the vid.
I like the automatic adjustment of track clicking beside it. Nice Work. Keep pushing! |
So, next update, mainly about the Narrowband sonar station. I've also added a short yt video.
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Which officer is responsible for the TMA process?
I am currently implementing the AI agents, simulating navigator, cow and so on...thanks |
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