SH3.sdl File
Sorry to bother you guys with this question, but I am enabling various mods that have in the Sounds folder the SH3.sdl file, and I am wondering if they are not overwriting the info included in each one of them... Is there an issue of incompatibility?
To illustrate my question, I list the mods that have the same file: - BigBoyWooly - GWX3.0 Wilhemshafen, St. Nazaire, Schluese & Xtra Ships V7 - Racerboy - SH4 Effects for GWX3.0 V7.1 Fixed - Rubini - LifeBoats & Debris V4 - Racerboy - SH4 Effects for GWX3.0 Fixed LifeBoats Compatible Are these mods compatible talking about the file SH3.sdl? In case they are not, is there a way to make compatible? Thanks a lot for your suggestions/opinions... :up: CapZap |
Yes, the SH3.als must then always be adapted to the mod that is activated last. The entries have to be added manually, otherwise the new sounds will not work.
mfG a-kermit ps: with the S3D ps2: otherwise the links for the newly created sounds are missing |
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Thanks a lot Anvar and a-kermit for your replies and suggestions. That should solve the problem! CapZap |
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