No more Seagulls
Hi,
Not sure about anyone else, but I have been fed-up with the never ending circle of seagulls above my submarines. To this end, whilst speaking to propbeanie about this, he gave me the locations of where to look. Quote:
https://i.ibb.co/ys8qcmy/Capture.png Open the Dummy node: ================================================== And you will see the following below: https://i.ibb.co/n1Q8nS4/Capture1.png ================================================== I then deleted the Complete dummy node with child nodes to leave this: https://i.ibb.co/w76v5H4/Capture3.png ================================================= With Gulls https://i.ibb.co/MPZyG9G/SH4-Img-201...-48-18-327.png ================================================= Without Gulls: https://i.ibb.co/VJNyXFq/SH4-Img-201...-50-19-151.png The reason I have done this guide, and not a JSGME mod, is that many people run with personalized scene.dat files, this will allow people to just modify the node without effecting other data changes they may have made. |
Fine discovery for those who don’t like seagulls :up:
Perso, i don’t care them as far as we don’t have them in middle of Atlantic :03: If i recall well, we only see them when approaching coasts? |
You can add additional Dummy Nodes set further out with the Bird controller to get seagulls earlier if you want. It's a fun little setting to play with.
Once did animated UFOs to replace the SeaGulls. :har: |
could we give the watch crew a few 16 gauge shotguns, and let them handle the dummy bird controller?... :har:
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