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-   -   [REL] SH-5 Water for SH-3 20 Km Atlantic V695 (https://www.subsim.com/radioroom/showthread.php?t=239064)

rik007 11-06-18 02:06 PM

Quote:

Originally Posted by Fifi (Post 2575916)
But if we increase AA more than X4 we loose the nice sun, isn’t it correct in SH3? (As in SH4 BTW)

With your mod, if we increase AA over X4, do we keep the sun halo?

This issue is not related to the game but to Nvidia cards. So I expect you will get a flat sun. But I know that some guys in this forum succeeded in activating AA over X4 for Nvidia cards by tweaking it so you have to try that. Unfortunately I do not have a Nvidia card so I cannot do that.

Maybe somebody on these site has setting to make the Nvidia cards work with AA >4X ? If so please post it....!

ThePrody 11-06-18 02:34 PM

i managed to get rid of the flat sun ( kind of, in the mornings and evenings is still pretty small but at least its not a white dot anymore) by disabling the gamma correction with the nvidia inspector , however increasing the antialiasing above 4x brings back the small white dot sun .

Fifi 11-06-18 02:58 PM

Quote:

Originally Posted by rik007 (Post 2575937)

Maybe somebody on these site has setting to make the Nvidia cards work with AA >4X ? If so please post it....!

Yes please, for Nvidia card i’m Very interested to boost AA over X4 without loosing the nice sun!
We can dream :D

bigboywooly 11-06-18 05:12 PM

Added this in my GWX install today. Very nice. Night's are much darker too

ThePrody 11-09-18 03:31 PM

@rik007 , if you have time, please check out this mod :
http://www.mediafire.com/file/q252fn...D0%BAm.%29.rar
I found it from a Russian forum, it's a very nice SH5 water mod for SH3 (a 16 km one) and the sun has no issues, it is always big and bright .
As it is right now, for me, the sun from your mod looks too small in the morning and evenings ( see that screenshot from Fifi ) and it causes all kind of issues when it is behind a cloud ( it starts to look like a square and flickers ) .
Is there a way to "import" a sun from a mod to another ? If that would be possible , maybe it will fix the problems for those of us with nvidia cards that have similar issues .
I love the colors from your mod and i would love to use it as my main env mod.

rik007 11-10-18 02:31 AM

Quote:

Originally Posted by ThePrody (Post 2576442)
@rik007 , if you have time, please check out this mod :
http://www.mediafire.com/file/q252fn...D0%BAm.%29.rar
I found it from a Russian forum, it's a very nice SH5 water mod for SH3 (a 16 km one) and the sun has no issues, it is always big and bright .
As it is right now, for me, the sun from your mod looks too small in the morning and evenings ( see that screenshot from Fifi ) and it causes all kind of issues when it is behind a cloud ( it starts to look like a square and flickers ) .
Is there a way to "import" a sun from a mod to another ? If that would be possible , maybe it will fix the problems for those of us with nvidia cards that have similar issues .
I love the colors from your mod and i would love to use it as my main env mod.

Hi Prody, I will check. I assume you do have a nvidia card? So you can check once a new version is available?

And yes, the mods can be changed. Sometimes with the silent 3d editor, sometimes with just copying the files.

ThePrody 11-10-18 04:55 AM

Yes, i have a nvidia card, i can check the new versions.
I tried to import the sun_b.tga node ( with the other two files it contains) from the scene.dat of one mod to the other but it didnt achieved anything .

Anvar1061 11-10-18 09:41 PM

I don't like these angles on the horizon. Will you be able to fix it?
https://abload.de/img/8438a346afadd56a9a591wjs5d.png

rik007 11-11-18 05:40 AM

Quote:

Originally Posted by Anvar1061 (Post 2576625)
I don't like these angles on the horizon. Will you be able to fix it?
https://abload.de/img/8438a346afadd56a9a591wjs5d.png

Ok, I will fix that.

Fubar2Niner 11-13-18 03:53 PM

@Rik

Hats off mate great water, however some probs. An Nvidia user and there are terrible artefacts with the moon, flashing, distortion, disappearing etc. I tried to get a screenie but it's impossible. If it helps I'll try get a fraps movie or some such. Our luck when I reload sh3 the bloody weather will change ;)

Bye the bye, better mention, I'm running GWX. Nvidia latest drivers on a 1080ti.

Using my .nip file, can up if need be. Keep it up mate, the sea is the best I seen, just need to iron out the artifacts.

Best regards.

Fubar2Niner

rik007 11-13-18 04:40 PM

Quote:

Originally Posted by Fubar2Niner (Post 2577090)
@Rik

Hats off mate great water, however some probs. An Nvidia user and there are terrible artefacts with the moon, flashing, distortion, disappearing etc. I tried to get a screenie but it's impossible. If it helps I'll try get a fraps movie or some such. Our luck when I reload sh3 the bloody weather will change ;)

Bye the bye, better mention, I'm running GWX. Nvidia latest drivers on a 1080ti.

Using my .nip file, can up if need be. Keep it up mate, the sea is the best I seen, just need to iron out the artifacts.

Best regards.

Fubar2Niner

Thank you Fubar. I have no Nvidia card so unfortunately I cannot test it myself. ThePrody is my happy tester :). Not sure what causes it, so it is not so easy. It is an old game and maybe I'm overstretching it a bit.

ThePrody 11-13-18 06:12 PM

@Fubar2Niner

Don't worry, i sent Rik a couple of movies with similar problems . I guess we need more feedback from people with Nvidia cards, i also have a gaming notebook from 2012 with nvidia video card, i tried the mod on that one and it works perfect, no issues whatsoever, while the newer one ( its from 2015 ) has all the problems you mentioned .

Fubar2Niner 11-14-18 03:28 PM

Quote:

Originally Posted by ThePrody (Post 2577107)
@Fubar2Niner

Don't worry, i sent Rik a couple of movies with similar problems . I guess we need more feedback from people with Nvidia cards, i also have a gaming notebook from 2012 with nvidia video card, i tried the mod on that one and it works perfect, no issues whatsoever, while the newer one ( its from 2015 ) has all the problems you mentioned .

Thanks for the heads up mate, with luck, between us, we'll crack this :salute:

Best regards.

Fubar

Anvar1061 11-16-18 01:32 AM

Quote:

Originally Posted by rik007 (Post 2576642)
Ok, I will fix that.

I probably would like 16 km visibility.

ThePrody 11-16-18 04:56 AM

why ? 20 km is definitely more realistic, bridge crew could see up to 20 km .


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